User:Kyuubi no Youko/Persisting Soul
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WARNING: ABSOLUTELY UNTRUE | |
This article is player made, and does not reflect any existing quests, monsters, missions or other game features. Although you may find some spoilers about any other campaign, you may not find anything of this in-game. | |
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Persisting Soul
(user skill)
Enchantment Spell. (6 seconds.) If target ally dies, all allies in range gain 80 Health and 4 Energy. End effect: gains 200 Health and 8 Energy.
Notes[edit]
- Used by Priest of Present.
- Healer's Boon doesn't affect it as it isn't linked to Healing Prayers.
- The end effect means that if the targeted ally doesn't die in 6 seconds from receiving the enchantment, he's the only one that gains the Health and Energy, but he gains more than any other ally would if he had died.
- Of course, if that ally dies, he isn't affected by the end effect. If removed, it does.
- The range of the party-wide heal is the same as Heal Party or Light of Deliverance.
- As it's a monster skill, it can be removed with increased effectiveness with Inspired Enchantment or Revealed Enchantment.