User:Kyuubi no Youko/List of monster skills in Dhuum's Domain
WARNING: ABSOLUTELY UNTRUE | |
This article is player made, and does not reflect any existing quests, monsters, missions or other game features. Although you may find some spoilers about any other campaign, you may not find anything of this in-game. | |
This page is a total nonsense. Advised not to read. At least not for now. |
Dhuum's allies[edit]
Dhuum's army[edit]
Skills that various Dhuum's army mobs use. There is one common skill and then one for each type of creature (hence each of these foes have two of these skills).
Icon | Name | Description | Prof. | |||
Homeland Support | Skill. (0.7 seconds for each your level.) Whenever you take damage, you gain 1 Energy plus 1 Energy for each 40 Health lost. If you have full Energy, nearest ally gains 12 Energy and this skill ends. | 15 | ½ | 24 | ||
Phoenix Rage | Enchantment Spell. (8 seconds.) Spells you cast have 50% shorter casting and recharge time. Initial effect: shadow step to target foe. End effect: return to your original location and gain 3 Energy for each Spell you cast while under effect of Phoenix Rage. | 5 | ½ | 14 | ||
Persisting Soul | Enchantment Spell. (6 seconds.) If target ally dies, all allies in range gain 80 Health and 4 Energy. End effect: gains 200 Health and 8 Energy. | 10 | 1 | 2 |
Dhuum's Elite[edit]
These skills are used by Dhuum's Elite. There are ten types of DE, each representing one profession. There are 3 skills that all DE have and 5 skills that vary.
Common[edit]
Icon | Name | Description | |||
Homeland Support | Skill. (0.7 seconds for each your level.) Whenever you take damage, you gain 1 Energy plus 1 Energy for each 40 Health lost. If you have full Energy, nearest ally gains 12 Energy and this skill ends. | 15 | ½ | 24 | |
"I'm Warning You!" | Shout. (30 seconds.) Next time you are interrupted, the following skill casts instantly. | 5 | 20 | ||
Fire Against Fire | Spell. (6 seconds.) Next time you are target of a foe's Spell, that Spell affects that foe as well. You also gain 7 Energy but lose Energy equal to that Spell's Energy cost. | 10 | 1 | 14 |
Warrior[edit]
User:Kyuubi no Youko/Dhuum's Elite (W) (skills)
Ranger[edit]
User:Kyuubi no Youko/Dhuum's Elite (R) (skills)
Monk[edit]
User:Kyuubi no Youko/Dhuum's Elite (Mo) (skills)
Necromancer[edit]
User:Kyuubi no Youko/Dhuum's Elite (N) (skills)
Mesmer[edit]
Icon | Name | Description | |||
Egality | Hex Spell. (5 seconds.) All target foe's skills linked to no or his primary attribute are disabled. Initial effect: causes loss of all effects linked to no attribute and all enchantments linked to primary attribute. End effect: all foe's effects cast with attribute level 4 or less are renewed. | 15 | 1 | 5 | |
Signet of Zeal | Signet. Steal 1 Energy from each foe within earshot. Steal 2 more Energy from any foe that has more than 12 Energy. | 1 | 12 |
Elementalist[edit]
User:Kyuubi no Youko/Dhuum's Elite (E) (skills)
Assassin[edit]
User:Kyuubi no Youko/Dhuum's Elite (A) (skills)
Ritualist[edit]
User:Kyuubi no Youko/Dhuum's Elite (Rt) (skills)
Paragon[edit]
User:Kyuubi no Youko/Dhuum's Elite (P) (skills)
Dervish[edit]
Icon | Name | Description | |||
Mars Attacks | Scythe Attack. Attack once (maximum 5 times) for each adjacent foe. | 10 | 10 | ||
Scythe Push | Scythe Attack. Causes knock-down. If a skill was interrupted this way, deals +4 damage for each point of Energy it cost. | 5 | ¼ | 6 | |
Locomotion | Enchantment Spell. (10 seconds.) You move 25% faster and deal 15% more damage. Initial effect: shadow step to target foe. End effects: you shadow step to your original location and are knocked-down. | 10 | 1 | 24 |
Dhuum's Shattered Parts[edit]
"Dhuum was believed destroyed in the Chaos Plains in the Underworld." Well, first what I thought of was: "They haven't found the body!" (common practics in all fiction - to say one's dead but suddenly, there he reappears ;-).
Well, let's say it like this (mind the red box at the top of the page :-): Dhuum's been moreover destroyed; to be exact, shattered over part of the Underworld. He tries to get back to one piece and back to the god position after he saw how Abaddon almost did it. In Dhuum's Domain, you fight parts of himself to defeat him, once and for all. (That was supposed to be my secret ;)) Now you understand the quest name Why The Heck Are All Harbringers Of Apocalypse So Unoriginal? ;)
Dhuum's Leg[edit]
(There are 2 Dhuum's Legs at one time, guess why :)
User:Kyuubi no Youko/Dhuum's Leg (skills)
Dhuum's Arm[edit]
(The same goes for the Arms)
User:Kyuubi no Youko/Dhuum's Arm (skills)
Dhuum's Skull[edit]
User:Kyuubi no Youko/Dhuum's Skull (skills)
Dhuum's Brain[edit]
Icon | Name | Description | |||
"You can't even see me!" | Shout. (20 seconds.) Whenever you shadow step, gain 1 Energy and 10 Health. Whenever you cause knock-down, that foe loses Stance. | 10 | 30 | ||
"Don't you dare!" | Shout. (15 seconds.) Whenever a foe casts a hex on you, you shadow step to him, knocking him down and dealing 60 chaos damage. | 5 | 20 | ||
"Don't touch me!" | Shout. (10 seconds.) Whenever you are hit, you shadow step to the attacker, knocking him down and stealing 40 Health from him. | 5 | 16 | ||
Avenger's Aura | Stance. (7 seconds.) Whenever a foe deals you damage in any way, you shadow step to him, attack him and inflict Deep Wound and Bleeding conditions (18 seconds). | 5 | 10 | ||
Tiring Aura | Stance. (7 seconds.) Whenever a Spell hits you, you shadow step to its caster, inflicting Exhaustion and dealing 60 dark damage to him. | 5 | 10 | ||
Scourging Aura | Stance. (10 seconds.) Shadow step to any foe that has been healed, dealing 30 light damage and disabling 2 of his recharged skills for 2 seconds. Shadow step to his healer, dealing 30 light damage and disabling 2 of his recharged skills for 2 seconds. Shadow step to your original location. Only works with skills with the word "heal" in the description. | 10 | 18 | ||
Chained Thought | Spell. Shadow step to the nearest foe, interrupting skills. If that foe isn't affected by both Shout and Stance, Chained Thought then hits nearest foe that hasn't been hit yet. If all foes have been hit, knocks down all foes in the area and Chained Thought stops. Interruption effects: steal 30 Health and if it was a Spell, steal 20 more. | 10 | 2 | 15 |
Dhuum's Mind[edit]
User:Kyuubi no Youko/Dhuum's Mind (skills)
Dhuum's Spirit[edit]
No. | Icon | Name | Description | |||
01 | Summon Epitome of Distress | Skill. Summons level 20 Epitome of Distress (30 second lifespan): All foes have -1 Health degeneration. | 5 | ¼ | 5 | |
02 | Summon Epitome of Idleness | Skill. Summons level 20 Epitome of Idleness (30 second lifespan): All foes move 10% slower. | 5 | ¼ | 10 | |
03 | Summon Epitome of Hustle | Skill. Summons level 21 Epitome of Hustle (20 second lifespan): All allies move, attack and activate skills 7% faster. | 5 | ½ | 10 | |
04 | Summon Epitome of Disapprovance | Skill. Summons level 22 Epitome of Disapprovance (120 second lifespan): Causes knock-down (4 seconds) to a foe whenever it activates Signet. | 10 | 1 | 45 | |
05 | Summon Epitome of Nightmare | Skill. Initially unavailable; first recharges when received damage. Summons level 24 Epitome of Nightmare (15 second lifespan): All foes have -1 Energy degeneration. | 10 | ¾ | 20 | |
06 | Summon Epitome of Honor | Skill. Initially unavailable; first recharges when received damage. Summons level 25 Epitome of Honor (30 second lifespan): All foes take 20 holy damage and lose 2 Energy for each equipped PvE-only skill every 5 seconds. Only recharges when no Epitome is alive or another 5% Health is lost. | 5 | ¾ | 12 | |
07 | Summon Epitome of Protection | Skill. Initially unavailable; first recharges when reached 95% Health. Summons level 27 Epitome of Protection (120 second lifespan): Incoming damage to all allies is reduced to 200 (if it would exceed). | 5 | ½ | 7 | |
08 | Summon Epitome of Nepotism | Skill. Initially unavailable; first recharges when reached 90% Health. Summons level 23 Epitome of Nepotism (45 second lifespan): All allies have +2 Health regeneration and +1 Energy regeneration. Only recharges when no Epitome is alive or another 5% Health is lost. | 5 | ¼ | 7 | |
09 | Summon Epitome of Unsteadiness | Skill. Initially unavailable; first recharges when reached 85% Health. Summons level 26 Epitome of Unsteadiness (90 second lifespan): Foes' Stances end when knocked-down and causes knock-down (3 seconds) to a foe when his Stance ends. Only recharges when no Epitome is alive or another 5% Health is lost. | 10 | 1 | 7 | |
10 | Summon Epitome of Balance | Skill. Initially unavailable; first recharges when reached 80% Health. Summons level 23 Epitome of Balance (25 second lifespan): Whenever a creature dies, all her foes lose 5 Energy and 2 adrenaline. Only recharges when no Epitome is alive or another 5% Health is lost. | 5 | ¾ | 7 | |
11 | Summon Epitome of Rejuvenation | Skill. Initially unavailable; first recharges when reached 75% Health. Summons level 26 Epitome of Rejuvenation (45 second lifespan): Heals all allies for 55 every 3 seconds. Only recharges when no Epitome is alive or another 5% Health is lost. | 15 | ½ | 12 | |
12 | Summon Epitome of Vengeance | Skill. Initially unavailable; first recharges when reached 70% Health. Summons level 28 Epitome of Vengeance (75 second lifespan): Causes knock-down (2 seconds) and deals 30 lightning damage to all foes when a foe successfully interrupts a skill. Only recharges when no Epitome is alive or another 5% Health is lost. | 10 | ½ | 7 | |
13 | Summon Epitome of Oppression | Skill. Initially unavailable; first recharges when reached 65% Health. Summons level 26 Epitome of Oppression (45 second lifespan): Deals 15 chaos damage whenever a Hex is cast on a foe and 20 dark damage whenever a Hex ends. Only recharges when no Epitome is alive or another 5% Health is lost. | 10 | ¾ | 12 | |
14 | Summon Epitome of Breeding | Skill. Initially unavailable; first recharges when reached 60% Health. Summons level 24 Epitome of Breeding (120 second lifespan): Spawns random Dhuum's servant every 12 seconds. Only recharges when no Epitome is alive or another 5% Health is lost. | 5 | 1 | 7 | |
15 | Summon Epitome of Shadows | Skill. Initially unavailable; first recharges when reached 55% Health. Summons level 24 Epitome of Shadows (30 second lifespan): One random foe Shadow Steps to Dhuum every 3 seconds. After 3 seconds, this foe returns to original location. With each Shadow Step, this spirit takes 35 damage. Only recharges when no Epitome is alive or another 5% Health is lost. | 15 | 1 | 16 | |
16 | Summon Epitome of Elongation | Skill. Initially unavailable; first recharges when reached 50% Health. Summons level 25 Epitome of Elongation (42 second lifespan): All foes' skills are recharge 50% longer (maximum +6 seconds). Only recharges when no Epitome is alive or another 5% Health is lost. | 10 | 1 | 21 | |
17 | Summon Epitome of Agony | Skill. Initially unavailable; first recharges when reached 45% Health. Summons level 26 Epitome of Agony (30 second lifespan): For each Enchantment and Hex, every foe has -2 Health degeneration and takes 5 cold damage every second. Only recharges when no Epitome is alive or another 5% Health is lost. | 15 | 1 | 7 | |
18 | Summon Epitome of Concentration | Skill. Initially unavailable; first recharges when reached 40% Health. Summons level 28 Epitome of Concentration (120 second lifespan): All foes' interruption skills have 80% chance to fail. Only recharges when no Epitome is alive or another 5% Health is lost. | 15 | ¼ | 12 | |
19 | Summon Epitome of Commonness | Skill. Initially unavailable; first recharges when reached 35% Health. Summons level 26 Epitome of Commonness (45 second lifespan): Whenever a foe uses an elite skill, it is knocked-down and Dhuum steals 8 Energy. Only recharges when no Epitome is alive or another 5% Health is lost. | 15 | 1 | 16 | |
20 | Summon Epitome of Destruction | Skill. Initially unavailable; first recharges when reached 30% Health. Summons level 28 Epitome of Destruction (20 second lifespan). On death, all foes take 8 lightning damage for each second it was active. Only recharges when no Epitome is alive or another 5% Health is lost. | 5 | ¾ | 12 | |
21 | Summon Epitome of Assurance | Skill. Initially unavailable; first recharges when reached 25% Health. Summons level 28 Epitome of Assurance (25 second lifespan): Hexes (6 seconds) any foe that attacks with Warrior's Covenant and any foe that cast a Spell with Wizard's Covenant. Only recharges when no Epitome is alive or another 5% Health is lost. | 10 | 1 | 12 | |
21a | Warrior's Covenant | Hex Spell. (6 seconds.) Next time you cast a Spell, it takes 2.5 more seconds to recharge and you take 45 chaos damage. | Epitome of Assurance | |||
21b | Wizard's Covenant | Hex Spell. (6 seconds.) Next time you attack, you suffer from Blindness and Dazed conditions (4 seconds) and take 45 chaos damage. | Epitome of Assurance | |||
22 | Summon Epitome of Excruciation | Skill. Initially unavailable; first recharges when reached 20% Health. Summons level 27 Epitome of Excruciation (20 second lifespan): All foes receive random Condition (5 seconds) every 2 seconds. Every foe receives different Condition. Only recharges when no Epitome is alive or another 5% Health is lost. | 10 | 1 | 16 | |
23 | Summon Epitome of the Half Dead | Skill. Initially unavailable; first recharges when reached 15% Health. Summons level 29 Epitome of the Half Dead (24 second lifespan): Every 4 seconds, foe with most Health loses two thirds of Health a foe with least Health currently has. Each time, the Epitome loses quarter of that amount. Only recharges when no Epitome is alive or another 5% Health is lost. | 10 | 1 | 12 | |
24 | Summon Epitome of Tenacity | Skill. Initially unavailable; first recharges when reached 10% Health. Summons level 29 Epitome of Tenacity (120 second lifespan): All Epitomes have +60 armor and +25 Health regeneration. Only recharges when no Epitome is alive or another 5% Health is lost. | 5 | ¼ | 16 | |
25 | Summon Epitome of Amok | Skill. Initially unavailable; first recharges when reached 5% Health. Summons level 30 Epitome of Amok (180 second lifespan): Makes Dhuum steal 1.8 Health for each living Epitome from every foe each second. Only recharges when no Epitome is alive. | 10 | ½ | 1 |