User:Raine Valen/Build/Dreams Ablaze Spike

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Damage Calculation:[edit]

  • 336 (Nightmare Weapon; 53*6)
  • 30 (Life Stealing; 5*6)
  • 150 (Kindle Arrows; 25*6)
  • 138 (Channeled Strike; 138)
  • 654 Total damage, 366 armor-ignoring. Lethal.

Ember (x2)[edit]

12++++ Wilderness Survival, 12++ Expertise, 3 Blood Magic.

Magebane Shot.jpg
Magebane Shot
Distracting Shot.jpg
Distracting Shot
Needling Shot.jpg
Needling Shot
Dual Shot.jpg
Dual Shot
Kindle Arrows.jpg
Kindle Arrows
Rigor Mortis.jpg
Rigor Mortis
Blood Ritual.jpg
Blood Ritual
Natural Stride.jpg
Natural Stride

Template Code: Equipment: 40/20/20 blood magic ench staff, 40/40 Curses, vampiric recurve bow.


  • Interrupt everything.
  • BR your rit a lot because their energy SUCKS.
  • Also go ahead and BR your monk a lot because you can.
  • Rigor on blocking targets.
  • Spike with Dual -> needling.


12++++ Channeling Magic, 10 Water Magic, 8+ Restoration Magic, 2+ Spawning Power.

Glyph of Renewal.jpg
Glyph of Renewal
Nightmare Weapon.jpg
Nightmare Weapon
Channeled Strike.jpg
Channeled Strike
Blind Was Mingson.jpg
Blind Was Mingson
Freezing Gust.jpg
Freezing Gust
Glyph of Lesser Energy.jpg
Glyph of Lesser Energy
Armor of Mist.jpg
Armor of Mist
Death Pact Signet.jpg
Death Pact Signet

Template Code:


  • Maintain Blind Was.
  • Ping Glyph Renewal to let your rangers know to get ready to spike.
  • Nightmare both rangers.
  • Channeled strike spike target.
  • Snare stuff when you can.


12++ Protection Prayers, 10+ Divine Favor, 8 Wilderness Survival.

Zealous Benediction.jpg
Zealous Benediction
Draw Conditions.jpg
Draw Conditions
Reversal of Fortune.jpg
Reversal of Fortune
Shield of Absorption.jpg
Shield of Absorption
Mending Touch.jpg
Mending Touch
Holy Veil.jpg
Holy Veil
Natural Stride.jpg
Natural Stride