Glyph of Lesser Energy
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- Animation
- Click to view
- Concise description
Progression | |
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Energy reduction
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0 10
1 11
2 11
3 12
4 12
5 13
6 13
7 14
8 14
9 15
10 15
11 16
12 16
13 17
14 17
15 18
16 19
17 19
18 20
19 20
20 21
21 21
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Acquisition[edit]
- Prophecies
- Halbrik (Ascalon City - pre-Searing)
- Sir Bertran (Ascalon City)
- Dakk (Ember Light Camp)
- Factions
- Eye of the North
- Gedrel of Ascalon (Eye of the North)
- Kodan (Gunnar's Hold)
- Tyr the Skaald (Gunnar's Hold)
- Lexx (Rata Sum)
- Prophecies
Related skills[edit]
Notes[edit]
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Heroes
Hero behavior they will ignore spells that cost only 5 |
- While the Glyph is active, the AI prioritizes skill usage based on energy costs:
- NPCs will favor skills that cost more energy over cheaper ones of more immediate benefit. For example, Monks are more likely to cast Healing Seed (cost: 10
) before Healing Light (cost: 5
) on a near-death ally.
- NPCs will favor skills that cost more energy over cheaper ones of more immediate benefit. For example, Monks are more likely to cast Healing Seed (cost: 10
- Charges are used up when casting begins, i.e. a cancelled or interrupted spell will consume one charge.
- Using an attack skill cancels the glyph.
Trivia[edit]
- Before March 6th, 2008, cancelled spells did not use up a charge.