Healing Light

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Elite Spell. Heal target ally for 40...88...100 Health. If your target has an enchantment, you gain 1...3...3 Energy.

Concise description

Elite Spell. Heals for 40...88...100. You gain 1...3...3 Energy if target ally is enchanted.


Progression
Energy gain
0
40
1
1
44
1
2
48
1
3
52
1
4
56
2
5
60
2
6
64
2
7
68
2
8
72
2
9
76
2
10
80
2
11
84
2
12
88
3
13
92
3
14
96
3
15
100
3
16
104
3
17
108
3
18
112
3
19
116
4
20
120
4
21
124
4

Acquisition[edit]

Signet of Capture

Related skills[edit]