User:Raine Valen/Underpowered Skills/Necromancer

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Necromancer Skills[edit]

Cultist's Fervor[edit]

Cultist's Fervor Cultist's Fervor

  • Added because this skill kills you. It kills you.
  • Suggested functionality changes:
5-10% sac won't kill you if you're using life stealing spells. User Raine R.gif Raine - talk 05:46, 27 October 2008 (UTC)
This would allow you to steal enough health to stay alive with the heavy sacrifice. User Raine R.gif Raine - talk 05:46, 27 October 2008 (UTC)
Unfortunately, this would make bspike even WORSE. Striking this. User Raine R.gif Raine - talk 10:10, 18 November 2008 (UTC)
  • Buffed with the recent update. User Raine R.gif Raine - talk 00:20, 18 December 2008 (UTC)

Vampiric Gaze[edit]

Vampiric Gaze Vampiric Gaze

  • The recent nerf made this skill almost worthless. 10 energy and 8 second recharge for only 63 healing/damage is simply a waste of a skill slot.
  • Suggestion
    • Revert the nerf.
Please don't revert it :(
Why not? Now this skills is really worthless for anything except lame spike builds.
I hate when one skill suffers because of an overpowered build (for example, nerfing Pious due to Sway abuse). Maybe if necro lifesteal caused bleeding on the target for a few seconds, and then stole less health from bleeding targets? User Raine R.gif Raine - talk 00:03, 19 November 2008 (UTC)
Good idea- "Vampiric Gaze causes Bleeding for 1 second. If it hits a foe already suffering from Bleeding, it does nothing."
SMACK! Learn to reading comprehension. He meant it'd steal 63 health and cause bleeding, but steal less health than 63 if the target was already bleeding. That'd help against spikebloodfagway, which is retarded anyway. --Jette 19:00, 2 January 2009 (UTC)