User talk:Astohan/OrderUndeath
Interesting... this based on that failed OoU post-nerfed/pre-buffed attempted by Anet; only instead of one powerful Golem-wannabe, you have a small army in god-mode! The part that scars me is that in either Alliance-pvp or HM-pve, thats gonna be ALOT of -5% due to canceled spell/attacks/ect. And then the foes spike me at half health. ^_^ Here's my version on that concept while addressing the inherent targeting issues many MM-players seem to have... with added Death Magic recharge recharge.
5 1 45 - (Death Magic) - Enchantment Spell. All of your Minions die. Each undead servant (maximum 1...4...5) is replaced by a level 0...12...15 jagged horror that inflicts Bleeding with attacks. All your Death Magic skills are recharged if at least 1...4...5 minions dies in this way.
- Also, if you'd like to join the Ritualist-feedback club that I, Bathory, Talamare, Yullive and others are in, then please visit our coalition "Ritualist needs a greater change to get re-involved in the game play of Guild Wars" and {{User Rit Challenge}} can be used to tag your page. --Falconeye 06:59, 8 October 2009 (UTC)