User talk:Bobby Stein/Archive text bugs 2

From Guild Wars Wiki
Jump to navigationJump to search


Yes Skill: Unstable Aura

Error: Skill. For 0 seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type.
Should be: Skill. For <actual duration> seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type.
Additional info: None
Gordon Ecker 05:40, 11 November 2007 (UTC)

Opened bug to be forwarded to the programming team. Should be an easy fix. Bobby Stein 22:42, 27 November 2007 (UTC)

Yes Skill: Unstable Pulse

Error: Skill. For 175 seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type. When Unstable Pulse ends, the golem hits all adjacent foes for 175 damage.
Should be: Skill. For 175 seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type and Unstable Pulse ends. When Unstable Pulse ends, the golem hits all adjacent foes for 175 damage.
Additional info: None
Gordon Ecker 05:40, 11 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 22:47, 27 November 2007 (UTC)

Yes Skill: Flesh of My Flesh

Error: Spell. Lose half your Health. Resurrect target ally with your current Health and #% Energy.
Should be: Spell. Lose half your Health. Resurrect target party member with your current Health and #% Energy.
Additional info: None
Gordon Ecker 10:25, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 22:49, 27 November 2007 (UTC)

Yes Skill: Barrage

Error: Elite Bow Attack. All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +# damage if they hit.
Should be: Elite Bow Attack. All your Preparations are removed. Shoot arrows at target foe and up to 6 foes adjacent to your target. These arrows strike for +# damage if they hit.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration.

Yes Skill: Volley

Error: Bow Attack. All your Preparations are removed. Shoot arrows at up to 3 foes adjacent to your target. These arrows strike for +# damage if they hit.
Should be: Bow Attack. All your Preparations are removed. Shoot arrows at target foe and up to 3 foes adjacent to your target. These arrows strike for +# damage if they hit.
Additional info: None
Gordon Ecker 10:58, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 23:20, 27 November 2007 (UTC)

Yes Skill: Call of Haste

Error: Shout. For 30 seconds, your animal companions have a 25% faster attack speed and moves 25% faster.
Should be: Shout. For 30 seconds, your animal companion has a 25% faster attack speed and moves 25% faster.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 00:44, 28 November 2007 (UTC)

Yes Skill: Call of Protection

Error: Shout. For 120 seconds, your animal companions have a # base damage reduction.
Should be: Shout. For 120 seconds, your animal companion has a 5...17...20 base damage reduction.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 00:55, 28 November 2007 (UTC)

Yes Skill: Spell Shield

Error: Enchantment Spell. For # seconds, while you are casting spells, you cannot be the target of spells. When Spell Shield ends, all your skills are disabled for # seconds.
Should be: Enchantment Spell. For # seconds, while you are casting spells, foes cannot target you with spells. When Spell Shield ends, all your skills are disabled for # seconds.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 01:08, 28 November 2007 (UTC)

Yes Skill: Rotting Flesh

Error: Spell. Target fleshy creature becomes Diseased for 10...22...25 seconds and slowly loses Health.
Should be: Spell. Target fleshy foe becomes Diseased for # seconds, slowly losing Health.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 01:11, 28 November 2007 (UTC)

Yes Skill: Lava Arrows

Error: Spell. Lava Arrows fly toward up to 3 foes near your target and strike for # damage if they hit. Lava Arrows have half the normal range.
Should be: Spell. Lava Arrows fly toward up to 3 foes near your target and strike for # fire damage if they hit. Lava Arrows have half the normal range.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 01:16, 28 November 2007 (UTC)

Yes Skill: Master of Magic

Error: Elite Enchantment Spell. For 20 seconds, whenever you cast a Spell, you gain # Energy for each recharging Skill that does not share this Spell's attribute.
Should be: Elite Enchantment Spell. For 20 seconds, whenever you cast a Spell, you gain # Energy for each recharging Skill that does not share that Spell's attribute.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 01:21, 28 November 2007 (UTC)

Yes Skill: Savannah Heat

Error: Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take # damage each second and an additional # damage for each second this Spell has been in effect.
Should be: Elite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take # fire damage for each second this Spell has been in effect.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Per Izzy, the current description is correct. If you'd like to discuss this further you can post a note on his talk page. Bobby Stein 01:50, 28 November 2007 (UTC)
The fire part has been corrected. I guess the "# fire damage each second and an additional # fire damage for each second this Spell has been in effect" could be considered accurate if it's each full second and the damage is dealt before the "tick". Anyway, I've brought it up on his talk page. -- Gordon Ecker 02:29, 28 November 2007 (UTC)

Yes Skill: Assassin's Remedy

Error: Enchantment Spell. For 30 seconds, the next # attack skills you use remove one Condition.
Should be: Enchantment Spell. For 30 seconds, the next # successful hits with attack skills you use remove one Condition.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Notified Izzy of this issue. He should be taking care of this. Bobby Stein 00:31, 29 November 2007 (UTC)

Yes Skill: Signet of Capture

Error: Signet. Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 Xp for every level you have earned.
Should be: Signet. Choose one skill from a dead Boss of your profession within range. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 Xp for every level you have earned.
Additional info: None
Gordon Ecker 10:55, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 02:24, 28 November 2007 (UTC)

Yes Skill: Sunspear Rebirth Signet

Error: Signet. Resurrect target dead ally at your location with full health and 10% energy for each Sunspear rank you have attained. This signet can only be used once per mission unless recharged by a morale boost.
Should be: Signet. Resurrect target dead party member at your location with full health and 10% energy for each Sunspear rank you have attained. This signet can only be used once per mission unless recharged by a morale boost.
Additional info: None
Gordon Ecker 10:58, 17 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 02:36, 28 November 2007 (UTC)

Yes Dialog: Skill trainer

Error: At the top of the dialog box (the one where you buy skills) it shows your Primary/Secondary profession, however it shows the secondary profession with which you entered the outpost
Should be: It should update the displayed secondary profession if you change it
Additional info: Just wanted to mention the fact that it's been in the game for as long as I remember (and I've been playing for over 2 years) and have always wondered how long it would take until someone noticed it, also it doesn't affect the skills you can/can't buy, it's just a text error
-Meridan 08:49, 21 November 2007 (UTC)

Opened bug and forwarded to QA. Will update status when available. Bobby Stein 22:19, 28 November 2007 (UTC)
This is fixed and should be included in a future build. Bobby Stein 19:14, 6 December 2007 (UTC)

Yes Skill: Destructive was Glaive

Error: Destructive was Glaive
Should be: Destructive Was Glaive
Additional info: Skill name capitalization is inconsistant with Factions and Eye of the North item spell names.
Gordon Ecker 10:46, 21 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 02:45, 28 November 2007 (UTC)

Yes Skill: Vocal was Sogolon

Error: Vocal was Sogolon
Should be: Vocal Was Sogolon
Additional info: Skill name capitalization is inconsistant with Factions and Eye of the North item spell names.
Gordon Ecker 10:46, 21 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 02:49, 28 November 2007 (UTC)

Yes Skill: Epidemic

Error: Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.
Should be: Spread all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.
Additional info: None
Gordon Ecker 10:45, 22 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 22:28, 28 November 2007 (UTC)

Yes Skill: Golden Fang Strike

Error: Must follow a lead attack. If you are under the effects of an Enchantment, target foe suffers from a Deep Wound for # seconds.
Should be: Must follow a lead attack. If you are under the effects of an Enchantment and this attack hits, target foe suffers from a Deep Wound for # seconds.
Additional info: None

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 22:32, 28 November 2007 (UTC)

Yes Dialogue: Dye Master Franjek

Error: "I know it sounds horrible, but I have found that when boiled, the puslating growths make an excellent base for dyes."
Should be: "I know it sounds horrible, but I have found that when boiled, the pulsating growths make an excellent base for dyes."
Additional info: 4th sentence
Tedium 23:44, 26 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 22:36, 28 November 2007 (UTC)

Yes Dialogue: Su

Error: "Many in this city should welcome it with open arms the way they are forced to live there lives."
Should be: "Many in this city should welcome it with open arms the way they are forced to live their lives."
Additional info: Dialogue is from when you talk to her in any town or outpost in Kaineng City that she is in.
Tedium 23:51, 26 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 22:38, 28 November 2007 (UTC)

Yes Dialogue: Guardsman Kikuchiyo

Error: "If you bring me 1 Gold Crimson Skull Coins as proof of their demise, I shall give you this in return:"
Should be: "If you bring me 1 Gold Crimson Skull Coin as proof of their demise, I shall give you this in return:"
Additional info: Last sentence
Tedium 00:02, 27 November 2007 (UTC)

Submitted text edit request. Will reflect in a future live build pending integration. Bobby Stein 22:45, 28 November 2007 (UTC)

Yes Quest: The Tengu Accords

Error: Objectives are listed in the wrong order:

  • Speak to each delegate before peace negotiations commence.
  • Talk to Minister Wona when you are ready to begin the summit.
  • Protect the Tengu delegates.
  • Find the conniving Minister Wona and slay him for his betrayal.
  • Defeat Captain Sunpu of the elite guard.
  • Defeat Yuri the Hand, elite Assassin.
  • Defeat Master Riyo, dojo headmaster.

Should be:

  • Speak to each delegate before peace negotiations commence.
  • Talk to Minister Wona when you are ready to begin the summit.
  • Protect the Tengu delegates.
  • Defeat Yuri the Hand, elite Assassin.
  • Defeat Master Riyo, dojo headmaster.
  • Defeat Captain Sunpu of the elite guard.
  • Find the conniving Minister Wona and slay him for his betrayal.

Additional info: This mission also has a non-text bug detailed at User talk:Gaile Gray/Guild Wars Quest issues
-- Gordon Ecker 11:20, 30 November 2007 (UTC)

I'll talk to Colin about this. Technically, defeating Minister Wona is the top goal of the mission, which is why that appears first. To do that you must take down his subordinates as you encounter them, so those goals are added as you go on. I think it's fine as is (it "surprises" the player by introducing new objectives as you progress through the estate) but can see where the confusion might be. Bobby Stein 17:10, 30 November 2007 (UTC)
Just confirmed with Colin. This is by design so we're going to leave it be. Thanks. Bobby Stein 21:21, 30 November 2007 (UTC)
Okay, that makes sense, but the Yuri, Riyo and Sunpu objectives are not listed in the order you obtain them or the order you complete them. -- Gordon Ecker 00:34, 1 December 2007 (UTC)