User talk:JupiterStarWarrior/Archive

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Goals for this page

  • What I will be doing, hopefully, is to create separate pages for each of my characters. But right now, I'm learning what I can and cannot do here. --JupiterStarWarrior 17:47, 18 March 2008 (UTC)

Balancing PvE

I just briefly went to a page that has a "petition" to "balance PvE". The people there are, for some reason, highly irate that there are consumables available to players that can cut down on Death Penalty, increases in Attack Speed, gaining Morale Boosts, etc, etc, etc. Honestly, I do not think there's anything wrong with PvE (which is what I mainly play, anyway), so to sit here and think that there's something wrong with it is kind of lame (but that's just me). Everyone is entitled to his or her own opinion, and I will not fault everyone for it. However, this does not give a person a right to ruin the fun for everyone else. I'm personally not a big fan of PvP, but that does not give me the right to say that it needs to be "gotten rid of" or whatever. Honestly, these consumables are a great way for more experienced players to actually help the inexperienced players to learn the game. They've also been a wonderful use in elite areas such as the Fissure of Woe and even the Underworld where having even a 5% Death Penalty is enough to make the place too difficult, wasting the Platinum used to get there in the first place. My suggestion to those people is simply not to use them, and actually enjoy the game without them. If you're in a PuG that uses one (or several) of these items, simply ignore it. JupiterStarWarrior 00:01, 12 April 2008 (UTC)

"Nerf" Ursan

I've been thinking on this. Ursan Blessing is a decent-enough skill, but I've seen complaints that it's been abused in pick up groups and newer players just getting into the game (which means that they at least made it far enough to get to Level 10 or more, get to Eye of the North, gain the Norn as allies, complete the quest required to gain the skill, and get to at least Rank 8 to use it effectively). Well, I agree that newer players should be able to use it, but in the pick up groups, it's kind of mean of other players to discriminate other useful professions (meaning only those who has Norn Rank 8 or above can be allowed in the group). Although I haven't yet found a way to do so, my suggestion is quite simple: have Ursan Blessing be used by only one player in the entire party. This will solve the headaches of those wanting to join pick up groups who find it annoying to find "LFG 1 R10 Ursan", which, admittedly, is very annoying indeed. Instead, promote balance in the group, and say "LFG 1 Interrupt Mesmer" or "LFG 1 Energy denial Mesmer" (okay, so I'm partial to Mesmers).

The way this can be implemented is an hierarchical system that would allow the user on the top-most of the list get priority for the skill "Ursan Blessing". For example, you have this group (I'm using my own characters' names here):

Me/Mo 20 Dk Jsw
Mo/Me 20 Jup The Healer
W/Mo 20 Jupiter S Warrior
...

Let's say Dk Jsw forms a group, but has Ursan Blessing equipped. Let's also say that Jupiter S Warrior, who has Ursan Blessing as well, joins the group. Jupiter S Warrior's Ursan Blessing would be taken off the Skill Bar, giving the sole slot of Ursan Blessing to Dk Jsw.

Well, let's also say, using the above party group example, that Dk Jsw takes off Ursan Blessing. This allows Jupiter S Warrior to equip Ursan Blessing. But, what if Jup The Healer (for some god-awful reason) equips Ursan Blessing while Jupiter S Warrior have it equipped? Well, if Jup The Healer equips it, well nothing would happen because there can only be one Ursan Blessing on all the skill bars in any party (well, nothing but a message stating that the skill is already in use).

Let's say Spirit Deathknight (D/Mo 20) wants to join, and she's equipped with Ursan Blessing. Well, she would be put on the bottom of the list, and Ursan Blessing would be removed from her skill bar.

This way, you got yourself a decent skill without compromising teamwork and balance. There could be ways of abusing it as well, and there could still be complaints about it, but that's going to happen no matter what happens. --JupiterStarWarrior 22:21, 5 August 2008 (UTC)

Enough!

I've seen this happen so many times in this community, and, quite frankly, it's making me so mad, I can't see straight. I'm talking about people who insists on insulting the company and/or people who put the time and money into making the game. Good GOD, people! It's their JOBS you're insulting! You, who do whatever it is you do, don't want any of your customers to insult you for doing whatever it is that you do. Also, this is a GAME! It provides ENTERTAINMENT. You drag things out into "the real world", you become unhappier and cause a lot of people grief, especially those who are TRYING TO ENJOY A GAME!

Enough already!

--JupiterStarWarrior 23:17, 12 July 2008 (UTC)

Sig Test

Took me awhile to get used to dealing with it, but I did it. My very own custom sig. ^_^--JupiterStarWarriorTalk 05:09, 9 August 2008 (UTC)

Nice — Seru User Seru Sig2.png Talk 05:20, 9 August 2008 (UTC)
^_^ Thanks. --JupiterStarWarriorTalk 05:31, 9 August 2008 (UTC)