User talk:PCGamer07

From Guild Wars Wiki
Jump to navigationJump to search

ArenaNet suggestions pages[edit]

Hi, when making a suggestion for Guild Wars 2 on the ArenaNet pages, please make sure you delete the <!-- --> markers or your comments will not appear on the page itself. Thanks. --User Pling sig.png Brains12 \ talk 00:12, 18 June 2008 (UTC)

Two additional things. 1 please chech if a page for the topic already exists before creating a new one. 2 Each page has an associated talk page. Please put your comments on the talk page. Backsword 06:10, 21 July 2008 (UTC)
One more thing; The suggestion pages are intended for clearly defined suggestion, not a forum to voice personal opinion on. There are several of those on the web. We could recomend one if you can't find one you like, but the wiki is not it. Backsword 12:07, 18 August 2008 (UTC)
Ah...I see. Well, I'll remind myself to stop putting opinions on the suggestion pages. --PCGamer07 15:15, 18 August 2008 (UTC)

Playing with idiots[edit]

Breaking News, I was just doing the Ice Mines of Moladune mission, when like 2/5 into the mission, our team leader left...hmm that's strange. Then there was this kid that died when we were getting armor infused. It was funny, everyone was going in one direction and he ran into the opposite, determined to kill one of those see through ghosts. Sadly, he died doing it. So I had to get back and res him just so he can get his armor infused. And once he did, he happily left the game, leaving my team nothing but a skeleton crew. Which, somehow still managed to beat the mission. I hate selfish quitters in general, and don't remind me of those rage quitters.--PCGamer07 16:45, 28 July 2008 (UTC)

So I was playing with my monk and doing the mission, The Wilds with a team of 3 eles and 2 necros. We were doing good until the part where a lot of centaurs show up. As you guessed it, 3 seconds into the battle, we had a party wipe. The noob elementalists and necros did not run back when they were outnumbered 16 to 3, but for some reason, decided to keep fighting. They completely ignored my directions and advice of retreating and regroup. In the end, I tried my best to keep some healed but when I decided to run, I was crippled, and one monk can't heal enough against continuous volleys of arrows. Thinking back, noobs just kill the fun out of everything. I mean, that is the BIGGEST flaw of GW, making success of missions SO dependent on teamwork. Because even if you try your best, there is always going to be immature noobs and just stupid people that's going to ruin it for you. After this, I just felt so disgusted in Guild Wars and this is probably why a lot of players switch to other games. The main reason I was so mad is because I wasted my time just to fail because of others. --PCGamer07 15:09, 11 August 2008 (UTC)

To keep it simple, I was doing Hell's Precipice with a team with no leadership at all. This one guy looked like he just wanted the bonus since when the bonus was done, he didn't even try to work together. Our team kept arguing and in the end, we all died. I swear, if Anet runs out of business, they can now know why. I mean, games are supposed to be fun for the players, but not if they have to waste their time with idiots. --PCGamer07 13:54, 12 August 2008 (UTC)

You shouldn't trust unorganised PuGs, ever. Humans are the worst thing to ever populate Planet Earth, and that's mainly for their selfishness, and self-destructive tendencies.
Besides, the common noob, and the learning newb are outclassed by Henchmen, and Henches are outclassed by Heroes. The good PvEers only run groups with their guild/alliance or H/H.
ANets biggest design flaw for PvE is where you don't learn to play when you've finished PvE. And the road to finishing PvE is so damn easy anyone can complete it with a party of 4 (I've tried, and it works. Without even using Bonds nor Paras). --- Ohaider!-- talkpage 12:27, 16 August 2008 (UTC)
Ah yes, but when I want to PVE, sometimes my guild buddies don't want to do the same mission and/or doing something else. And since I only have Guild Wars Prophecies, I don't have the luxury of bringing enemy owning heroes, something I think is a big disadvantage of not owning Nightfall or Eye of the North. I guess that was partly my fault since when I first got GW, I got the Game of the Year Edition and that was it. But now I feel like if you just buy 1 game, you're always going to be less successful overall in the game than with all 4 games, which I don't think is fair, IMO. --PCGamer07 23:39, 16 August 2008 (UTC)

Create A Profession[edit]

Hi there, you signed up for the "Create A Profession" contest, and I wanted to inform you that all professions need to be completed by September 28th, 2008. Your profession must be completed by this date in order to recieve a score from the judges. Good luck and have fun! This is an automated message --ShadowphoenixPlease, talk to me; I'm so lonely ;-; 14:12, 10 September 2008 (UTC)

Create A Profession is coming to an end[edit]

This message is to inform you that this is your last day to work on your profession. Judges will only judge what you have on the 28th. If anything is added after the 28th, it will not be taken into consideration during judging. The judges will be judging all of the entrys on Sept. 28th - 30th. Make sure you make any touch ups, etc. that need to be added today. The winner(s) and points awarded will be announced shortly after the 30th. We thank you for particpating in The Create A Profession Contest! This is an automated message --ShadowphoenixPlease, talk to me; I'm so lonely ;-; 22:22, 27 September 2008 (UTC)

Update[edit]

Create A Profession is having some delays in judging, therefore the judging period has been bumped up and will end on Oct. 5th. We apologize for the inconvenience. Winners and points awarded will be announced shortly after Oct. 5th. Please do not edit your profession pages. Thank you! This is an automated message --ShadowphoenixPlease, talk to me; I'm so lonely ;-; 02:29, 1 October 2008 (UTC)

Honorable Mention[edit]

You got a Honorable Mention in Create A Profession! You have gotten 25 points to spend on prizes! Please name which prizes you want on the Prize talk page. To see the other winners, have a look at the Create A Profession page! --Shadowphoenix Happy Halloween 18:44, 13 October 2008 (UTC)

Guild Wars 2 Suggestions[edit]

Greetings!

I'm writing a canned message of sorts to a select handful of Guild Wars Wiki users whom I believe share a similar passion of mine: exchanging new concepts and ideas for Guild Wars. I chose you by simply jotting down names that showed up frequently in the discussion of the GW2 Suggestion Pages here on the Wiki. If you have no interest in the matter or feel that I'm imposing upon you, I will thank you for your time; please disregard/delete this message. If, however, you do have a creative streak and enjoy sharing your ideas with the hopes that they'll some day be adopted into the game you love, then read on!

I like to think that, on occasion, I have have a good idea. And when it's concerning something I'm very passionate about (like Guild Wars) I tend to go all-out. When Guild Wars 2 was announced back in March of 2007, I was very excited! Here was an opportunity to get some of the features I've really been wanting to see in an MMO integrated into one of my favorite games! The question was, how could I get the developers to actually pay attention to any of my ideas? In my naivety, I began posting them on “Guild Wars 2 Suggestion” topics on several forums of popular GW community sites, only to realize that, as more and more suggestions were posted, my posts became buried. I never got the feedback I desired (were any of my ideas even good?), and I could only assume that ArenaNet would have a slim chance of coming across them in all the drivel and flaming that accompanies forum topics.

Disheartened, but not defeated, I decided that I (and many other creative minds) needed a place where they could post their ideas without them being buried... where other players could easily vote on them, and post suggestions of their own! Thus, I created a site called NikiWiki. Unfortunately, either due to my requests for fansitedom going through the wrong channels, or a lack of understanding on ArenaNet's part, NikiWiki never really took off. At around that time ArenaNet set up a “receptacle” for posting Guild Wars 2 suggestions here on the Guild Wars Wiki. But I saw this as only a tiny step up from posting in forums. How does anyone know what new ideas really matter to the players?

So I've decided to take another stab.

I'll spare you any further ramblings, and introduce you to the Guild Wars Feedback Community. All I'm asking is that you take a few moments of your time and visit the site. Create an account if you wish – everything is free, there is no spam, etc... there aren't even any advertisements on the site. I do all this simply out of my love of the game, and a selfish desire to see Guild Wars 2 become the ultimate MMO!

The GWFC is not perfect by far, please understand that it's currently in beta. I hope that with some input from like minded individuals, this site can become a valuable resource for the developers at ArenaNet and folks like you and I who need a creative outlet. Feel free to criticize (constructively or not), make suggestions of your own, or brow-beat me in any way you feel necessary. I've set up a topic for GWFC site feedback you can use, but feel free to write to me on my Wiki discussion page, or holler at me in-game. Thank you for all of your time, and I hope to see you on the Feedback Community site!

Sincerely,

--Brokunn 03:25, 15 October 2008 (UTC)