User talk:Shard/Translation2

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You sound likem e, therefore by your own definition, your translation sucks. --The preceding unsigned comment was added by User:72.64.0.119 (talk).

I'm sorry I removed your unfunny comment on strength of honor's page. ~Shard User Shard Sig Icon.png 00:34, 15 May 2009 (UTC)
(diff) (hist) . . Strength of Honor‎; 00:22 . . (-4) . . Shard (Talk | contribs) (Undo revision 1476532 by 72.64.0.119 (Talk) funny, but not helpful) <--- O RLY?
I have just been owned by a vandal IP. I am dishonored *commits sepuku* ~Shard User Shard Sig Icon.png 06:49, 15 May 2009 (UTC)
Dishonor is completely broken and needs to be fixed. In the meantime, feel free to use a few broken skills.
Guilt is worthless, Shame is balanced. That's a score of 2 out of 4, of which two are really obvious. Dark Morphon 11:56, 5 June 2009 (UTC)

These things are unfunny. Please don't make them. Dark Morphon 14:37, 23 May 2009 (UTC)

We've turned elites into bad copies of nonelites before, and we liked it, so we assume our players will like it as well.
...<insert "Incoming!" deja vu here>. Also, you should bawwlete Mighty Morphon Power Ragers's comment since he doesn't know what funny is. Don't reward fail by letting it persist in an area you have clearly zoned for awesome --ilr 21:52, 23 May 2009 (UTC)

Hai ILR, except for thinking this is funny, you're actually not that bad. Dark Morphon 11:17, 24 May 2009 (UTC)

I don't even see why people think these are funny. I assume it comes from understanding the game as poorly as Shard seems to. Writing a developer update that makes as little sense as the official one isn't good satire. Misery 16:08, 29 May 2009 (UTC)

I couldn't tell if that was sarcasm or not. The thing about "shard has a poor understanding of the game" gave it away. ~Shard User Shard Sig Icon.png 01:42, 3 June 2009 (UTC)
I couldn't tell if the entire article was satire or simply lack of understanding. The thing about confusing GvG and HA gave it away. Pika Fan 04:18, 3 June 2009 (UTC)
Explain to me what I don't understand. ~Shard User Shard Sig Icon.png 04:36, 3 June 2009 (UTC)
Polite conversation and that other people are humans too? 145.94.74.23 06:37, 3 June 2009 (UTC)
WHAT!? WHEN DID THIS HAPPEN!? ~Shard User Shard Sig Icon.png 06:46, 3 June 2009 (UTC)
Keen Arrow was never used? Oh ok. Misery 06:45, 3 June 2009 (UTC)
Keen Arrow was used, and it did deserve that exact change. I was making the point that skills which are more prevalent remain unchanged. ~Shard User Shard Sig Icon.png 07:30, 3 June 2009 (UTC)
It was only more prevalent in HA. What deeply concealed point were you trying to make when you suggested Melandru's Shot was a bad version of Hunter's Shot? For every practical application it was either buffed or unaffected. Misery 07:40, 3 June 2009 (UTC)
I said it the other way around.
Ahh, it's a little ambiguous, I can see how you read it that way. I'll see if I can change it a little. ~Shard User Shard Sig Icon.png 07:45, 3 June 2009 (UTC)
Fair enough, but I don't see why you would need to make any comment about Mel's Shot at all, the change was neither here nor there. The developer notes were, as they always are, stupid, but if I use my own version of the update notes they actually adjusted a lot of the things they needed to. They were clearly targeting Omegaspike, they don't seem to consider Rspike a problem for some reason as they have never adjusted it since forever. The problem with Strength of Honor was not stacking with Conjures, nHway didn't stack it, that is what they were targeting. Scythes on warriors were not a serious problem in PvP, it's possible that you were referring to scythes in general which at the moment are only being run in hexway. Ok, yes nerfing PnH did make Hexway more viable, but no more viable than it's been since forever. Some problems were fixed and they didn't really fuck anything up. Only two changes could have fucked anything up, but Aegis is too weak to be a serious problem and PnH WAS too powerful. The last few updates have all been like this so it appears to me after 4 years, they are finally learning something. You can rage when they do another one of those stupid buff 50 random elite updates. Misery 08:04, 3 June 2009 (UTC)
Fair enough. I only wrote this because I promised a few people I would. Some things got done, but I've definitely seen much worse skill updates. ~Shard User Shard Sig Icon.png 08:08, 3 June 2009 (UTC)
The big problem with bows is that interrupts are broken and everything else that isn't elite is useless. So everyone runs savage, dshot, elite, and spams them since there's nothing better for a bow ranger to do. pr0tip for anet- buff non-interrupt bow attacks and remove the quick activation which has been proven to promote range spike, nerf interrupts.

I like how you slag off the latest update when it was the best we have had in the past year. ^_______________# Frosty 23:10, 9 June 2009 (UTC)

LOL @ "We've pulled an Anet". 200.67.45.202 21:03, 22 October 2009 (UTC)