User talk:St Lucretia/Skills/Monk/Mark of Wrath

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Retribution in a box? ...ok. 'lil bit meh. Titani User Titani Ertan Sig2.jpg Ertan {{Snappy the Turtle}} 20:12, 17 August 2009 (UTC)

The original idea was a sort-of anti spike or tanking skill. Melee near you who are spiking would feel the pain hard. Still needs balance though. Summit Axe.png St Lucretia 23:02, 17 August 2009 (UTC)
It's Retribution+Holy Wrath+Retribution. Titani User Titani Ertan Sig2.jpg Ertan {{Snappy the Turtle}} 23:04, 17 August 2009 (UTC)
More like Ancestors' Rage + Reversal of Damage. -~=Sparky User Sparky, the Tainted charr sig.PNG (talk) 23:05, 17 August 2009 (UTC)
Buffed it, so now it's like Duncan's Defense but piles it all on the melees with armor ignoring damage? -~=Sparky User Sparky, the Tainted charr sig.PNG (talk) 09:38, 19 August 2009 (UTC)
Changed to target other. It's a sort of Duncan's defense/Pain inverter thing. Would be fun vs spiking frenzy warriors, good on a tank or probably 600/smite too. Summit Axe.png St Lucretia 09:48, 19 August 2009 (UTC)
GW FUN FACT: ARMOR IGNORING DAMAGE IGNORES ARMOR. Why the fuck would you have Duncan's Defense on a player? It's ok when on 1 foe and you don't have a bunch of morons piling it at you. 600/Smite got an extra pew-pew into it. Titani User Titani Ertan Sig2.jpg Ertan {{Snappy the Turtle}} 10:01, 19 August 2009 (UTC)