ArenaNet:Skill feedback/Assassin/Fox's Promise
From Guild Wars Wiki
Contents |
[edit] William Wallace Issue -- 01:37, 26 May 2008 (UTC)
- Issue
Dagger attack chains are easily broken and once your chain is broken you are worthless as an assassin. Meaning that if your Lead Attack is disable, you are worthless for however long the lead attack is disabled for which makes dagger attacks very unreliable. On the other hand, if you disable one skill on a dervish or warriors bar, they are still able to do considerable amounts of damage.
- Suggestion
Make it apply to all weapons.
[edit] 209.189.130.137
- Issue
Unbloackable 120 damage + DW attacks are bad for the game.
- Suggestion
Make is apply only to Dagger attacks.
- For the record, the above suggested change was in fact implemented in this update (however due to new issues (see below) this skill has not been moved to the "Addressed Issues" section).
[edit] Lilondra's issue
- Issue
- It may have been OP prenerf but because it now only affects daggers it is a bit below good atm.
- Suggestion
- Add a damage to youre dagger attacks not much just something so assassins kan kill again.
And while wielding daggers youre attacks strike for an add 2..9...11 (10 at 13 crit strikes).
[edit] Phill Gaston's issue
- Issue
- What Lilondra said.
- Suggestion
Keep current effect, but add + damage equivalent to about +1(1)...+5(11-12)...+10(15) when you land a critical hit.

