ArenaNet:Skill feedback/Elementalist/Glimmering Mark

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Glimmering Mark Glimmering Mark

[edit] IP Issue -- 07:09, 30 August 2008 (UTC)

Discussion

Issue
Now that it no longer ignores armour it is a pretty terrible skill. Before it was fairly uninteresting but not terrible, now it's just terrible. Against a caster it is still fine, but against Rangers, Warrior and Paragons it's incredibly weak.
Suggestion
Every three seconds it inflicts blind for five seconds, or a variant of this. This way it still does decent damage on a caster class but it also makes up for the damage reduction caused by armour (which it no longer ignores) by blinding other classes, and forcing a monk to remove the hex or wait out the duration. It also matches the cast-and-switch style the skill currently has. Increase the recharge to prevent it from always being up. At the moment Air Elementalists already have access to two very good blinding skills. A hex based one that is harder to remove, but can't be maintained on multiple targets (which the other two can), while also being decent dps on a caster - would be a nice skill. It is elite after all. Kind of like the opposite of Spotless Soul.

[edit] Boring and useless in PvE

Issue
Damage has no AP or AoE making it useless in PvE.
Suggestion
Adding 25% AP would be imbalanced for PvP so add adjacent AoE for the damage.
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