ArenaNet:Skill feedback/Elementalist/Incendiary Bonds
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[edit] Life Infusion Issue -- 20:41, 2 March 2008 (UTC)
- Issue
- Liquid Flame does more damage if you use it right and doesn't take 5 seconds for the damage to come
- if hex is removed no damage is taken
- doesn't stack since it is a hex
- "low threat with 3 second warning"
- Suggestion
- "Hex Spell. Target foe and all nearby foes are set on fire for 3 seconds and are Hexed with Incendiary Bonds for 1 second. When Incendiary Bonds ends, target foe and all nearby foes are struck for 20...68...80 fire damage. 15 energy/2 cast/15 recharge"
or
- "Hex Spell. Target foe and all nearby foes are are struck for 20...68...80 fire damage and are Hexed with Incendiary Bonds for 1 second. After 1 second, target foe and all nearby foes set on fire for 3 seconds. 15 energy/2 cast/15 recharge" like AoE shatterstone.
or
- "Target and all nearby foes take 25...85...106 fire damage and are hexed with Incendiary Bonds. For 10 seconds, target and all nearby foes suffer an additional 1..3...4 health degeneration while burning. 15 energy/2 cast/15 recharge"
or
- reduce to 1 cast time, 5 recharge (from User:Symbol)
[edit] What is this skill for?
- Issue
- This skill is generally useless. Too much recharge time, easily removed, and not worth using for the energy cost. At first I thought it was for AoE spiking with Rodgort's Invocation, but burning doesn't stack. Plus it is a hex and therefore can be removed.
- Solution
- Reduce recharge time to 8 seconds, increase damage to 15...75...95, increase Burning duration to 1...4...5 seconds. This makes it like Rodgort's Invocation, except it costs less energy and is a bit slower.

