ArenaNet:Skill feedback/Monk/Reverse Hex
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[edit] Life Infusion Issue -- 19:07, 2 March 2008 (UTC)
- Issue
- 10 energy is too expensive
- only strong versus Migraine (1/4 cast) and on Dervishes
- Suggestion
- reduce to 5 energy, up the recharge to 12
- increase damage reduction to Reversal of Fortune scaling
- for 10 energy we have 1/4 cast hex remover + rof, it's expensive but imho good - but dmg reduction like RoF can be nice :d 83.8.33.176 09:29, 10 March 2008 (UTC)
[edit] Energy management for monks!
- Issue
- Too expensive.
- Suggestion
- 10e 1/4s 10r "For 8 seconds, the next time that ally is the target of a hex, the hex is removed instantly and you gain energy equivalent to 70...94...102% of its cost."
[edit] Lancy1214 Proposal
- Issue
- -Too expensive
Suggestion
Reverse Hex - 5
, 1/4
, 12
- (Smiting Prayers) Enchantment Spell. "For 8 seconds, the next hex against target ally fails and is reflected back to the caster using your current smiting prayers attribute.--Lancy1214 16:40, 13 September 2008 (UTC)
[edit] Akirai's issue
- Issue
- Doesn't see use. The obvious reason being its cost.
Suggestion
- Decrease energy to 5. Only affects other allies, or disables all non-protection prayer skills for 5 seconds.
Change effect: Remove one hex. For 2..6 seconds, target ally takes 4..12 less damage. If you removed a hex, target takes 5..50 less damage instead.

