ArenaNet:Skill feedback/Monk/Reverse Hex

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Reverse Hex Reverse Hex

Contents

[edit] Life Infusion Issue -- 19:07, 2 March 2008 (UTC)

Discussion

Issue
10 energy is too expensive
only strong versus Migraine (1/4 cast) and on Dervishes
Suggestion
reduce to 5 energy, up the recharge to 12
increase damage reduction to Reversal of Fortune scaling
for 10 energy we have 1/4 cast hex remover + rof, it's expensive but imho good - but dmg reduction like RoF can be nice :d 83.8.33.176 09:29, 10 March 2008 (UTC)

[edit] Energy management for monks!

Issue
Too expensive.
Suggestion
10e 1/4s 10r "For 8 seconds, the next time that ally is the target of a hex, the hex is removed instantly and you gain energy equivalent to 70...94...102% of its cost."

[edit] Lancy1214 Proposal

Issue
-Too expensive

Suggestion

  • Reverse Hex Reverse Hex - 5Image:Tango-energy.png, 1/4Image:Tango-activation-darker.png, 12Image:Tango-recharge-darker.png - (Smiting Prayers) Enchantment Spell. "For 8 seconds, the next hex against target ally fails and is reflected back to the caster using your current smiting prayers attribute.--Lancy1214 16:40, 13 September 2008 (UTC)

[edit] Akirai's issue

Issue
Doesn't see use. The obvious reason being its cost.

Suggestion

Decrease energy to 5. Only affects other allies, or disables all non-protection prayer skills for 5 seconds.

Change effect: Remove one hex. For 2..6 seconds, target ally takes 4..12 less damage. If you removed a hex, target takes 5..50 less damage instead.

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