ArenaNet:Skill feedback/Warrior/Hamstring
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[edit] Edi's Issue -- 13:11, 8 March 2008 (UTC)
- Issue
Energy cost is to high, along with recharge time. It's poor alternative to Crippling Slash, even with Knee Cutter.
- Suggestion
Definitely lower recharge to 12 seconds and Energy cost to 5 Energy. Lower Crippled duration to 3...6...10.
[edit] Lann's Issue -- 12 June, 2008
- Issue
Energy, recharge, hamstorm
- Suggestion
Make it an adrenaline cripple version of sever artery
- Bleeding is useless. Cripple, even at melee range, is far better than bleeding. -- Armond Warblade
19:12, 12 June 2008 (UTC)
- I hope you did not think i meant match duration times. --Lann 20:28, 15 June 2008 (UTC)
- Certainly not. But melee range spammable cripple is horrible for the game. -- Armond Warblade
00:43, 17 June 2008 (UTC)
- Certainly not. But melee range spammable cripple is horrible for the game. -- Armond Warblade
- I hope you did not think i meant match duration times. --Lann 20:28, 15 June 2008 (UTC)

