Feedback:User/Bonsai/New combat system

From Guild Wars Wiki
Jump to navigationJump to search

New combat system:

Suggestion: By removing point n click mechanism,you get system that could prove better alternative.I am not against present combat system but would like to experience how would Mass effect 2,Red dead redemption combat system function. So in point n click system you dont do anything you just repeat actions that are given to you while in active combat system your skills are tested in many ways.

Explanation how this would work:

This system wouldnt change MUCH in first place because Anet added new mechanics like jumping and swimming.This system would allow you to switch on automatic lock down on enemies for beginners and free aiming for more experienced players. You would still use spells the way u use them(they would be bound to 1-9 buttons),and only change would be that you would have to click LMB for attack and RMB for shield(or aiming if you have equipped flintlock pistol or bow) thats all-jumping wouldnt have any effect on combat.

http://www.youtube.com/watch?v=PnV_0QPbtzU ^^^^Imagine this as WvW in MISTS

http://www.youtube.com/watch?v=4Dfo2l882KY ^^^Prince of persia is another great example-GW2 could use POP sliding and climbing mechanics-combine that with Kingdom under fire 2 combat and you have Ultimate game

This system wouldnt change much but in other way it would allow greater freedom over your character.

Secondary weapons: This is what i would like to see in new GW2-for example primary weapon is sword and secondary flintlock pistol-you can see example of sec.weapon in video I have posted above.

Combo would be present in this system and would work in way that you would chain series of completed attacks or spells that would make Master spell gauge bar fill faster which would unleash Ultima-special unique attack for every player.