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Final Notes[edit]

Gb Ab C C Ab (Content pending)

Strength[edit]

(All values not provided remain identical to the current skill. All scaling values are provided in 0...15 attribute format.)

  • Battle Rage - 4A, 1 recharge - Gain 0...4 strikes of adrenaline. For 2...10 seconds, you move 33% faster. If Battle Rage lasts its full duration, you lose all adrenaline.
  • Bull's Charge - 5en, 8 recharge - For 1 second for every four ranks of Strength, you move 50% faster, and your attacks knock down moving foes.
  • Charging Strike - INCOMPLETE
  • Defy Pain (PvE) - No change.
  • Defy Pain (PvP) - Stance - For 20 seconds, you take 1...10 less damage.
  • Dwarven Battle Stance - No change.
  • Flourish - 5e, 1 cast, 10 recharge - All of your attack skills and touch skills are recharged. You gain 1...7 energy for each skill recharged this way.
  • Headbutt - Target touched foe takes 20...80 damage and is knocked down. You are dazed for 5...20 seconds.
  • Magehunter Strike (PvE) - If this attack hits, you strike for +10...40 damage. If your target is under the effects of an enchantment, this attack inflicts Deep Wound for 5...10 seconds and it can not be blocked.
  • Magehunter Strike (PvP) - No change.
  • Primal Rage - 4A, 1 recharge - Stance. - For 1...4 seconds, your attacks always result in a critical hit. (Note: GvG Henchmen Disenmaedel potential issue.)
  • Rage of the Ntouka - 5en, 12 recharge - Skill - For 2...10 seconds, you gain 33% more adrenaline from all sources, and knockdowns caused by your attack skills last a minimum of 3 seconds. <<Note: As Earthbind.>>
  • Warrior's Endurance - No change.