Feedback:User/NuclearVII/Stoning

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Stoning. While it looks awesome on first sight, stoning sucks. A counterpart for orb, it was as good as lighting strike. It cannot do good damage, it cannot KD reliably. Sadly enough, this has the potential to be an awesomely balanced skill, as it is a projectile, and thus, requires skill.

Solution: A simple buff of the numbers won't do the trick here. Weakness is a bad primer, and it especially does not stick where the large hunk o' stone would go. Since ranged KD's are ele's department, let's focus on the utility. I'm thinking a gale in earth like. 10 Cost, 1 cast, 8 recharge. Spell. Send out a stoning that strikes for 10...74 damage and knocks down target foe if it hits. This spell causes exhaustion. How cool would that be? Utility, damage, and skillful play promotion, all rolled in one.
Yeah, and bring back the old gale please.