| PvP Character|
|Categories||Player vs. Player|
In GW1, we could create a PvP character which was instantly max level and could access all the equipment and skills unlocked on that account. The problem was that you could not change the profession of that PvP character so either you had to create multiple PvP characters or you had to 're-roll' every single time you wanted to change professions. For some people that was ALOT of re-rolling.
My suggestion for GW2 is that rather than giving the option to make a PvE/PvP character, all of your character slots can only be used for PvE characters - except one. This last one is your PvP character. However unlike in GW1 this single PvP character will have all the flexibility to switch class and race in the same manner that you could switch secondary professions on a GW1 PvP - instantly on the spot without having to re-roll. Things like equipment, items, appearance, and even the name would also be easily changable. And of couse like GW1 PvP characters they would be restricted to the PvP areas of the world.