Feedback talk:User/Goril/Preservation

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Your making these skills too OP. here are my suggestions

Sprit of Preservation: Heals allies in the area for 15...31...35 health every 2 seconds.
Spirit of Salvation: Removes 1 hex and 1 condition from 0...1...1 party member every 15...5...3 seconds.
And my own addition:
Spirit of Revitalization: Allies in range gain +0...1...1 energy regeneration.
Or at least add some kind of energy buff to it. DarkMugen 13:00, 13 September 2009 (UTC)

I know that this feedback sounds OP,but you choose three spirits and make it combo in one skill.Probably numbers are too high but we can fix it to make Preservation more ballanced. Goril 14:00 13 September 2009 (UTC)

To be honest, the main change Preservation probably needs is better AI. Make it target the ally with the lowest health/maximum health ratio, for instance. Draxynnic 06:18, 15 September 2009 (UTC)
What you suggest to do is EXTREMELY overpowered, it is the same as around 4-5 good monk spells, all for the cost of a single elite. Reduce the power of some of these spirits.