Talk:Distracting Blow

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[edit] Too Long Recharge

You've ruined another good interrupt ANet. Keep it up! BTW, the only use I see in this is for interrupting Troll Unguent. Bisurge 07:51, 30 June 2008 (UTC)

Yes, because 10 second recharge isn't longer than the best interrupt in the game. Sure, this doesn't have a 20 sec disable, but D-shot isn't AoE interrupt that gives decent amounts of adrenaline and gives AoE order effects.Crimmastermind 06:22, 18 October 2008 (UTC)

im confused...did they change this skill or something? it looks the same to me as the day that GW went live.--Justice 09:49, 23 October 2008 (UTC)

[edit] Something to Test

I don't have the resources to test this, and this is a very hard to meet scenario anyway, but if a D/W or W/D with a scythe uses this skill to interrupt a Me or /Me with Mantra of Resolve AND that Mesmer has adjacent allies, will it trigger the AoE interrupt once for each foe hit by the scythe attack (thus triggering the energy loss of the Mesmer three times) or only trigger once? PowerGamer 04:31, 15 February 2009 (UTC)

I tested this today with some friends. It turns out that this does hit once for each enemy you strike with it. This will interrupt as many as 3 times with the right amount of enemies, and 6 times if one of the foes you strike is dazed. If you attack a foe that's balled up, is dazed, has mantra of resolve on, and has 12 inspiration magic, they lose 24 energy, 60 with 0. Quite interesting in my opinion. PowerGamer 19:19, 15 February 2009 (UTC)

[edit] That Skill

Is freaking epic on monks !