Talk:Signet of Agony

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whats with the 'blood image' -10% in ? :s this doesn't sac health, does it? (apart from bleeding)? 78.20.153.111 12:03, 14 March 2008 (UTC)

In game it lists 10% life sac, in skill description it doesn't. — Rappy 12:22, 14 March 2008 (UTC)
ooo rite thx i just noticed :p 78.20.153.111 19:00, 16 March 2008 (UTC)

For some reason i couldn't buy this from any of the EotN Skill Trainers, even though it's listed that you can buy it from Eye of the North(Outpost) and is listed in skill trainers section for Rata Sum and Gunnar's Hold. I'm not Necro primary but i doubt it have any effect if it's your secondary, so someone who knows what they are doing could do some updating. :) 84.251.199.22 14:38, 29 March 2008 (UTC)

At ~14 Curses...[edit]

Plague sig + this (lengthened to 50s total) is 50 secs bleeding. If you can easily cover it, it can do 300 health lost (50s x 6hp/s) overtime! Ninjas In The Sky 18:03, 28 May 2008 (UTC)

Restore conditions/Foul Feast. 217.120.229.159 21:10, 5 June 2008 (UTC)
max condition lenght is 30 amirite? 78.20.153.111 12:56, 15 June 2008 (UTC)
You aren't. Noctarch 17:37, 3 September 2008 (UTC)
You're thinking of Extend Conditions which specifically states a max of 30 seconds. The Conditions talk page has a piece about the maximum duration being 12 hours. ~ Da Si 18:01, 25 September 2008 (UTC)
WOW, 50 SECS OF BLEEDING! THAT'S 50 SECS OF COUNTERING MENDING! 217.120.229.159 10:05, 18 October 2008 (UTC)
Not even sure why there's a debate: this is a rubbish skill and that's that... Astralphoenix777 15:55, 14 August 2009 (UTC)
Actually its a good skill because self-applied bleeding. Combine with the mass of other self condition applying skills over an 8 man team, round them all up with martyr and foul feast them onto a contagion + dark aura necro, and have a second relay conditions back and forth with you across the whole enemy team. You'll have around the region of 6-10 conditions flying across every member of their team and something like 300 damage a feast. AoE spike much? 82.45.105.74 13:03, 3 November 2009 (UTC)
If you particularly want to use this to spread bleeding then that's cool but there's no real benefit from spreading a condition like bleeding and having it last 50 seconds since it will usually be removed or the enemy that had it will die LONG before it has a full effect. You would be much better off using something like Plague Sending or Contagion so that it affects more than 1 foe. Pjwned 20:11, 25 March 2011 (UTC)

Bug[edit]

"Signet. You suffer from Bleeding for 25 seconds. All nearby foes take 10...58...70 damage. " This thing is dealing me at 12 attribute 52 damage. Since Im taking 52 damage instead of 58, maybe its some kind of damage.--ShadowFog 19:40, 10 November 2008 (UTC)

Actually you are suffering health loss. You didnt catch that very well.--65.23.199.12 21:26, 11 November 2008 (UTC)

Shadow Damage[edit]

Change this to shadow damage and I might consider it. ~___~ Vael Victus Pancakes. 16:22, 16 September 2009 (UTC)

This skill is armor ignoring...--Ron Ng 19:22, 21 September 2009 (UTC)
^lol at old post dumbass