User:Media Control/skills

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Icon Name Description Energy Activation time Recharge time Attribute
"Boom! Headshot!" Elite Shout. For 10 seconds, target ally's next attack is unblockable, if this attack is a critical hit, that attack inflicts daze for 3...7...8 seconds and bleeding for 8...18...20 seconds. 0 10 Energy 0 30 Recharge time CommandZ
"Defend And React!" Elite Shout. Target ally blocks the next attack skill used against them, and gain +2...6...7 energy and strikes of adrenaline. 6 Adrenaline 0 0 8 Recharge time LeadershipZ
"I Will Eat Your Unhappiness!" Elite Shout. All allies in earshot lose 1 hex and 1 condition. If a hex or condition was removed in this way, that ally gains +8...30...35 armor for 10 seconds. 0 5 Energy 0 15 Recharge time CommandZ
"Tonight We Dine In Hell!" Elite Shout. All party members have +10...26...30 armor, and attack 25% faster for 3...10...12 seconds. 0 15 Energy 0 60 Recharge time TacticsZ
Adrenaline Drain Elite Hex Spell. For 10 seconds, target cannot gain adrenaline, and you gain 1...3...3 energy whenever the foe uses an attack skill. 0 10 Energy 2 Activation time 20 Recharge time Inspiration MagicZ
Amplify Elite Enchantment Spell. For 30 seconds, all spells you cast deal 10...30...35% more damage and ignore armor. Spells cost 10 more energy to cast. Failure if your Energy Storage is under level 3. 0 5 Energy 1 Activation time 30 Recharge time Energy StorageZ
Animate Party Member Elite Spell. Animate target dead party member as a minion. They retain their skills and control themselves, but have the drawbacks of a minion (health degeneration, weakness to holy damage, ect). This party member has a set max health of 300, a set energy of 20 and moves 33% slower. Dying as a minion does not increase death penalty. You may animate only 1 party member at a time. 0 15 Energy 3 Activation time 30 Recharge time Death MagicZ
64x64 Armor Of Blood Elite Enchantment Spell. For 7...17...20 seconds while you are bleeding, you have +4...13...15 armor, +1...6...7 health regeneration, and 50% chance to block. 0 10 Energy 2 Activation time 15 Recharge time Blood MagicZ
Axe Typhoon Elite Axe Attack. Strike foe and all adjacent enemies. If these attacks hit, you strike for +6...16...19 damage and apply deep wound for 2...10...12 seconds. You are dazed for 5 seconds. 8 Adrenaline 0 0 1 Recharge time Axe MasteryZ
Blizzard Elite Spell. Create a blizzard at target foes location, for 10 seconds enemies nearby this area move 90% slower, have a 50% chance to miss with attacks, and have double signet activation time. Failure if your Water Magic is under level 8. 0 15 Energy 2 Activation time 45 Recharge time Water MagicZ
64x64 Bond Of Judgment Elite Hex Spell. Also hexes enemies adjacent to target. For 10...21...24 seconds, whenever target attacks, they take 8...23...27 holy damage and are set on fire for 1...3...3 seconds. 0 10 Energy 1 Activation time 30 Recharge time Smiting PrayersZ
Dazing Dagger Elite Spell. Send out a Dazing Dagger at target foe which deals 9...38...45 earth damage and causes daze for 2...6...7 seconds and blindness for 4...10...12 seconds. This spell has half-range. 0 5 Energy 1/2 Activation time 20 Recharge time Deadly ArtsZ
Image:User Media Control Death Punch.png Death Punch Elite Attack Skill. Deals +15...37...43. If this attack kills the enemy, all of your skills are recharged and you regain all of your energy. 0 10 Energy 1/4 Activation time 30 Recharge time Critical StrikesZ
Double Arrows Elite Preparation. For 4...14...16 seconds, you shoot 1 extra arrow every time you attack with a bow. You lose 2 energy when you use an attack skill. No effect if you are hexed or enchanted. 0 10 Energy 2 Activation time 12 Recharge time ExpertiseZ
64x64 Down Thrust Elite Sword Attack. Deals +15...36...41 damage and knocks the target down. 10 Adrenaline 0 0 0 SwordsmanshipZ
Ebon Shard Aura Elite Enchantment Spell. For 12 seconds, for each enchantment on you, one random foe in the area is struck for 7...16...18 earth damage every 3 seconds. 0 5 Energy 1/2 Activation time 15 Recharge time Earth PrayersZ
64x64 Ego Killer Elite Hex Spell. For 10 seconds, the next time target enemy uses an elite skill, they take 23...105...126 damage and that skill take +20 seconds to recharge. 0 10 Energy 1 Activation time 15 Recharge time Domination MagicZ
64x64 Enraged Pounce Elite Pet Attack. For 10 seconds, your pet runs 50% faster. Your pet's next attack deals +8...31...37 damage and if the target was moving, they are also knocked down, and this skill ends. 0 10 Energy 0 25 Recharge time Beast MasteryZ
Extended Suffering Elite Hex Spell. Target foe and enemies in the area are weakened for 10 seconds, and take 2...6...7 health degeneration for 10 seconds. These foes' enchantments end 50% faster. 0 15 Energy 2 Activation time 25 Recharge time CursesZ
Fissure Elite Spell. Foes nearby your location take 27...87...102 earth damage and are knocked down. Attacking foes are also inflicted with weakness and cripple for 5...13...15 seconds. 0 10 Energy 3/4 Activation time 20 Recharge time Earth MagicZ
Frenzied Strength Elite Stance. For 8 seconds, your attacks deal +3...10...12 damage and attack 33% Faster. You have -20 armor while in this stance. 0 5 Energy 0 5 Recharge time StrengthZ
Gambler's Assault Elite Dual Attack. 50...30...25% chance failure. Must follow a dual attack. Deals +12...26...30 damage, knocks the foe down and inflicts deep wound for 4...14...16 seconds. You lose 10 energy and this skill is disabled for 15 seconds if this attack fails to hit. 0 5 Energy 0 5 Recharge time Dagger MasteryZ
Hammer Tornado Elite Hammer Attack. Hits target and adjacent enemies. Deals +8...26...30 damage and causes weakness for 3...12...14 seconds. 7 Adrenaline 0 0 0 Hammer MasteryZ
Healer's Cure Elite Enchantment Spell. For 30 seconds, whenever you use a Healing Prayers spell on an ally, you remove 1 condition. If a condition is removed, that ally gains 7...46...56 health. 0 5 Energy 0.25 ¼ Activation time 10 Recharge time Divine FavorZ
Heavy Spear Elite Spear Attack. Throw a slow moving spear at target foe. This spear deals +12...31...36 damage and inflicts weakness for 10...17...19 seconds. If it hits a target that is already weakened, that target is knocked down. 0 10 Energy 0 10 Recharge time Spear MasteryZ
Holy Spirit Elite Enchantment Spell. For 30 seconds, target other ally gains 10...38...45 health whenever they attack or use a spell. 0 10 Energy 1 Activation time 45 Recharge time Healing PrayersZ
Holy Touch Elite Touch Enchantment Spell. Touched target and adjacent enemies take 20...64...75 holy damage and are knocked down. 0 10 Energy 3/4 Activation time 10 Recharge time Smiting PrayersZ
Infatuation Elite Hex Spell. For 5...13...15 seconds, target foe cannot target you with skills. 0 10 Energy 0 20 Recharge time Illusion MagicZ
Lacerating Blade Elite Sword Attack. Deals +9...24...28 damage and inflicts cracked armor for 4...12...14 seconds. If it hits a bleeding foe, they also receive deep wound for 2...10...12 seconds. 8 Adrenaline 0 0 0 SwordsmanshipZ
Mantra of Hexes Elite Stance. For 10...18...20 seconds, hexes you cast last 25...41...45% longer. 0 10 Energy 0 20 Recharge time Fast CastingZ
Multi-Shot Elite Bow Attack. Remove all preparations. Shoot 4 arrows at target foe, each striking for -50...38...35% damage. 0 15 Energy 0 12 Recharge time MarksmanshipZ
Mystic Exchange Elite Enchantment Spell. For 10...20...23 seconds, you gain 1...3...3 energy and 10...28...32 health whenever an enemy in the area loses an enchantment. 0 5 Energy 1/2 Activation time 10 Recharge time MysticismZ
Piercing Weapon Elite Preparation. For 24 seconds your attacks deal +5 damage and cause cracked armor for 4...13...15 seconds. If your attacks are blocked they cause deep wound for 3...10...12 seconds. 0 5 Energy 2 Activation time 12 Recharge time Wilderness SurvivalZ
Pious Enragement Elite Stance. Lose all enchantments. For 15 seconds, you attack and move 11% faster for every enchantment lost this way. Your Enchantment spells are disabled for 10 seconds. Failure if your Wind Prayers level is under 8. 0 5 Energy 0 15 Recharge time Wind PrayersZ
Plague Elite Binding Ritual. Create a level 1...8...10 Spirit of Plague. This Spirit's attacks deal 8...22...25 damage and inflicts one of the following conditions at random for 10 seconds: Poison, Disease, Weakness, Cracked Armor, Bleeding. This Spirit dies after 30...126...150 seconds. 0 15 Energy 3 Activation time 30 Recharge time CommuningZ
Radiation Elite Spell. Target foe and nearby enemies take 30...89...104 fire damage. These foes are poisoned for 4...11...13 seconds, and start burning for 1...3...3 seconds. 0 15 Energy 2 Activation time 15 Recharge time Fire MagicZ
Ravenous Bite Elite Pet Attack. Your Pet's next attack is a Ravenous Bite which deals +8...25...29 damage, interupts an action and inflicts bleeding for 6...16...18 seconds. 0 10 Energy 0 15 Recharge time Beast MasteryZ
Image: User Media Control Ring Of Fire.png Ring Of Fire Elite Ward Spell. Create a Ring Of Fire at your location that lasts for 6...17...20 seconds. Any enemies standing in this ring are set on fire for 1...3...3 seconds every second. Your Fire Magic attribute is increased by 2 while standing in this ring. 0 15 Energy 2 Activation time 45 Recharge time Fire MagicZ
Sacrificial Bond Elite Hex Spell. For 8...22...25 seconds, every time you sacrifice health, you steal 26...51...57 health from target foe. 0 10 Energy 2 Activation time 20 Recharge time Blood MagicZ
Shadow Lurker Elite Hex Spell. Shadow Step to targets location. For 10 seconds this hex does nothing. When this hex ends you shadow step to your origional position and are healed for 30...86...100. 0 10 Energy 3/4 Activation time 30 Recharge time Shadow ArtsZ
Shattering Sweep Elite Scythe Attack. Deals +9...27...31 damage and inflicts cracked armor for 4...11...13 seconds. Enemies hit that already have cracked armor lose 2 enchantments. 0 5 Energy 0 7 Recharge time Scythe MasteryZ
Shielding Spirit Elite Enchantment Spell. For 4...13...15 seconds, target ally has 75% chance to block. Whenever they block an attack they gain 8...20...23 health. 0 10 Energy 1/4 Activation time 10 Recharge time Protection PrayersZ
Song Of Healing Elite Chant. For 20 seconds, the next time each party members are healed, they are healed for 15...55...65 more health. 0 10 Energy 1 Activation time 25 Recharge time MotivationZ
Spirit's Energy Elite Enchantment Spell. For 45 seconds you gain +3...9...10 maximum energy and +1...2...2 energy regeneration when under the effects of a weapon spell. 0 5 Energy 1 Activation time 45 Recharge time Spawning PowerZ
Spiritual Weapon Elite Weapon Spell. For 10 seconds, the weilder of this weapon gains 6...17...20 health and lose 1 condition whenever a spirit attacks. The spirit takes 20 damage whenever this happens. 0 5 Energy 1 Activation time 10 Recharge time Restoration MagicZ
Strike Vital Organs Elite Enchantment Spell. For 30 seconds, all of your critical hits deal +6...15...17 damage and inflict bleeding for 6...11...12 seconds. 0 5 Energy 1/4 Activation time 30 Recharge time Critical StrikesZ
Image:User Media Control Vicious Sweep.png Vicious Sweep Elite Scythe Attack. Strikes 2 times. Each hit deals +6...20...23 damage. First hit causes cripple for 6...12...14 seconds and the second hit causes a knock down. 0 10 Energy 0 20 Recharge time Scythe MasteryZ
Wastrel's Waste Elite Hex Spell. For 10 seconds, target foe moves 50% slower. When this hex ends, target foe takes 4...10...12 damage for each second they were not moving. 0 10 Energy 1 Activation time 15 Recharge time Domination MagicZ
Weapon Of Power Elite Weapon Spell. For 4...13...15 seconds, the weilder of this weapon deals +3...9...10 damage with attacks. If they are in earshot of a spirit they also attack 25% faster. 0 10 Energy 1 Activation time 25 Recharge time Channeling MagicZ
Image:User Media Control Weapon Of Rage.png Weapon Of Rage Elite Weapon Spell. For 10...26...30 seconds the wielder of this weapon attacks 33% faster and has +5...17...20 armor. 0 10 Energy 2 Activation time 30 Recharge time CommuningZ
Well Of Souls Elite Spell. Exploit one corpse to create a Well Of Souls, for 7...21...25 seconds, any allies in this well gain the same benifits as you do from Soul Reaping. 0 15 Energy 1 Activation time 30 Recharge time Soul ReapingZ
Whirling Aura Elite Enchantment Spell. For 30 seconds you have a 50% chance to block incoming projectiles. Blocked projectiles are redirected at nearby enemies and have -50...26...20% damage. 0 10 Energy 1 Activation time 30 Recharge time Air MagicZ