User talk:Raine Valen/Build/Zealous Ninja

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Onslaught assassin... InfestedHydralisk 23:20, 15 May 2011 (UTC)

Fuck Onslaught. Too much energy for too little reward. — Raine Valen User Raine R.gif 0:54, 16 May 2011 (UTC)
It's not hard to manage, and it also saves a skillslot. InfestedHydralisk 17:35, 17 May 2011 (UTC)
Plus you don't get to use Recall. — Raine Valen User Raine R.gif 17:39, 17 May 2011 (UTC)
You still can, l2p. InfestedHydralisk 17:50, 17 May 2011 (UTC)
Then you DEFINITELY don't have enough energy. — Raine Valen User Raine R.gif 18:52, 17 May 2011 (UTC)

Shadow Meld does the same as Recall, except you can shadowstep to target ally and your skills won't be disabled. I think you are confusing this with Aura of Displacement? InfestedHydralisk 20:55, 17 May 2011 (UTC)

Recall shadow steps you to target ally when it ends. Shadow meld shadow steps you to target ally when you cast it and to your original location when it ends. — Raine Valen User Raine R.gif 20:57, 17 May 2011 (UTC)
Unless you are using this is coördinated moments with someone else, I'd say you could better use Shadow Meld, because you can also shadowstep to an ally. And also a desired location for later. InfestedHydralisk 21:00, 17 May 2011 (UTC)
When in AB would you want to shadow step to where you were when you cast it? Maybe in GvG, but then you need an ally to maintain it on and they have to stay in compass range of you. — Raine Valen User Raine R.gif 21:03, 17 May 2011 (UTC)
Ups, forgot Recall is being maintained on yourself. InfestedHydralisk 21:10, 17 May 2011 (UTC)