User talk:Xeeron/suggestions/Increase the healing penatly cap to 60% instead of 40%

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will help improve the necromancers class Necros don't need anymore help. They're already OPed (I should know, I play one a lot) 75.61.32.166 21:35, 15 December 2008 (UTC)


Reply to "Special:Contributions" Those are blood spike necros. With the increase cap it forces trades off the need for more defensive skill over another life stealing skill.

Reinforce monks to go to different builds

I'm sorry but what different builds?All monk can do is heal (prot=heal in this sentence) Smiting apart from some skills cant really be used on your normal "keep your party alive" monks.So if heal/prot is what you want to discourage then what else will the monks be able to do?Its not our fault that Anet made their class attribute so focused on healing. Durga Dido 17:31, 17 January 2009 (UTC)