ArenaNet:Guild Wars 2 suggestions/Allow characters to change primary professions

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Guild Wars 2 Suggestions

Rewards for experience points after reaching max level (Discussion)

moved from ArenaNet:Guild Wars 2 suggestions/Level cap issues

Allow players to trade in "extra" levels beyond the cap for unlocking primary proffesions, that one can thereafter change to.

Why this is a good idea
  • Removes repetition of low end training, gives more space for extra character slots for other races
  • Keeps the level of fair play that Guild Wars is famous for, players don't need to feel any pressure to work to a mega high level, and some players can just focus on developing one, two or three to maximize the Guild Wars experience.
  • Potentially removes the issue of adding new classes if they can be picked up by existing players
Why it may not work out
  • There might be some unjustified elitism among players who might discriminate in the high ended instances where in some player's minds skill might be based on level
  • Professions might get overly complex for some people, programming might get difficult
  • Character's will no longer have a niche look, the body of the warrior would look out of place when casting spells unless a solution to this is found
  • There are probably plenty more problems. Add away.
  • Most people want a higher level cap because you will get so much exp after your lvl 20 and it only gives you skill points
  • The playability would halt sooner or later with every player if this suggestion took place.
  • Primary profs r supposed 2 b permanent, changing them would b just stupid.

Change Class/SubClass (Discussion)

Actually, Guild Wars allow you in a city to change your actual subclass to another for build purpouses. Which i am suggesting is to be able to change Primary Class and Secondary Class. For example: I create a Human Warrior, when i am able to pick up a secondary class I choose a healing one for healing purpouses. Then some time later i think "Why not healing for my primary class?", then (maybe after completing a quest or something like that) i am able to change my class. In this way I start over lvl 1, keeping the lvls of Warrior saved for the time i want to use it again, being able to rise it where i stoped.

The same thing with Secondary class.

Why this is a good idea
  • More class improvement with the same character and Primary/Secondary combinations.
  • Being able check other classes withouth creating a new character.
  • Reduces the impact of suboptimal race / profession combinations.
  • Makes party formation faster and easier.
Why it may not work out