ArenaNet:Guild Wars 2 suggestions/Game mechanics

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Warning-Logo.png Warning: Per community concensus all GW2 suggestions in the ArenaNet space will be removed. If you wish to preserve a page, please move it to your userspace. If you need assistance, contact a member of the helper program. For more information, see Suggestion pages restructuring.


Guild Wars 2 Suggestions

This is where you can find ideas about the nuts and bolts of the game. What should piercing damage really mean or do? How should gravity really affect the way we walk, run, and jump? How much time should there be between each attack? Give us all your ideas to make this game run like clockwork!

Suggestions