ArenaNet:Guild Wars 2 suggestions/Randomly generated mob appearances
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Guild Wars 2 Suggestions |
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Randomly generated mob appearances (Discussion)
With which I mean, for example, when you encounter a Kournan paragon enemy, why don't they have his/her face, hairstyle and color, height and gender randomly generated from the same templates as the playable characters? Their appearance now makes you feel like you're fighting Storm Troopers. Perhaps, this could also be implemented in GW 1.
Perhaps, mobs should make more use of /emotions to make them more lively. If your party just got wiped for instance, you should see the enemy taunting/dancing/playing the violin, or when they are not on patrol, you could see them picnicking, playing rock-paper-scissors or practising for their garage band.
- Why this is a good idea
- Gives a more realistic gameplay;
- Adds more humor to the game.
- Why it may not work out