ArenaNet:Skill feedback/Elementalist/Magnetic Aura
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Magnetic Aura (last update: September 29th, 2005)
SavageX's Issue -- 02:59, 21 February 2008 (UTC)
- Issue
- Recharge of 60 seconds on this skill is too long for it to be a reliable defense, especially since its an enchant that can be easily removed.
- Suggestion
- Reducing the recharge to 45 seconds shouldn't be too much of a buff. Reducing the duration a tad could be done to compensate as well. Lowering the block value to 50% could be doable but might be a bit too much.
A. von Rin's Issue
- Issue
- Same as above.
- Suggestion
- Buff it and make it more active: "Enchantment Spell. (3...10...12 seconds.) Target ally has a 75% chance to block melee attacks." *10 Energy * 0.75 Activation * 15 Recharge. Would be a weaker version of Guardian for Ele-Supporters.
Terra Xin's Issue
- Issue
- No one uses this skill
- Suggestion
- 5e|1/4c|60r - Enchantment Spell. For 1...15 seconds, you have a 75% chance to block melee attacks and a 75% chance to negate damage from spells of adjacent range. If you are struck by an adjacent range spell or attack, this skill recharges immediately.
Akirai's Issue
- Issue
- Skill sees no use. Its current mechanics are uninteresting. If you want self defence in the form of blocking, you're going top pick up a different skill set.
- Suggestion
- 10e//1c//20r - Enchantment Spell. (5..17..20 duration) You deal +5..17..20 damage versus foes wielding a shield. (max 100 damage)