Game updates/20050929

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Update - Thursday September 29, 2005[edit]

Balance Changes[edit]

  • Capped attack speed adjustments at 133% of normal attack speed, down from 150% previously.
  • Changed Enchantments so that if you cast an Enchantment with an upkeep cost and you already have -10 Energy regeneration, you will now lose the last maintained Enchantment you cast.


  • Epidemic Epidemic: decreased casting time to .25 seconds.
  • Guilt Guilt: decreased Energy cost to 5.
  • Hex Breaker Hex Breaker: increased recharge time to 15 seconds.
  • Soothing Images Soothing Images: increased Energy cost to 15.
  • Energy Drain Energy Drain: Skill reworked. New description: “Target foe loses 4..10 Energy. You then gain 2 Energy for each point of Energy target foe lost.” Also increased recharge to 30 seconds.
  • Energy Tap Energy Tap: Skill reworked. New description: “Target foe loses 4..7 Energy. You then gain 2 Energy for each point of Energy target foe lost.” Also increased recharge to 30 seconds.
  • Diversion Diversion: increased casting time to 3; Increased recharge to 10 seconds.
  • Ether Feast Ether Feast: decreased Energy stolen to 3, increased Health gained per Energy stolen to 17..47
  • Signet of Weariness Signet of Weariness: increased casting time to 2.
  • Fragility Fragility: decreased Energy cost to 10; decreased recharge to 5; decreased damage to 5..20.
  • Mantra of Persistence Mantra of Persistence: decreased duration to 30 seconds. Decreased recharge to 15 seconds.






Changes to Ladders and Matchmaking[edit]

  • Removed option for rated challenges with selected (named) opponent.
  • Removed the boost that previously caused guild ratings to rise and fall more quickly during the first 30 rated games played.
  • Updated guild matchmaking so that the system attempts to match guilds that are close in rankings for a longer period of time before falling back to matching two guilds farther apart in ranking.

Skill Monitor Improvements[edit]

  • The skill monitor now displays skill warm-up using a progress bar.
  • The skill monitor can now display two skills being cast simultaneously, such as a Stance or Shout plus a normal skill.
  • The skill monitor now uses animations to indicate when a skill completes successfully or is interrupted during casting.
  • When you select a new character, you now immediately see which skill that character is currently casting.
  • You can now control+click on the skill monitor to announce the skill being cast to your team.

Display Improvements[edit]

  • When you cast a Hex or Enchantment that stays on a character and deals damage or performs healing, you can now see floating numbers showing the result of that damage or healing.
  • When your pet damages another character, you can now see floating numbers showing that damage.
  • When you cast a spell that boosts or drains the Energy of another character, you can now see floating numbers showing the Energy change.
  • The "Drop Item" button and the skill warm-up progress bar are now customizable UI elements.
  • The regional groups in the Quest Log will now remember their open/closed state between viewings of the Quest Log.
  • The "(Completed)" tag in the Quest Log now displays correctly when viewed in French, Italian, German, and Spanish.


  • You can now remove your pet's name by typing "/petname" and not providing a name.
  • Shift now disables click-to-walk, making it easier to select targets without accidentally running.
  • Clicking on the ground while auto-running now works properly.
  • Removed old-style chests from Riverside Province and Gates of Kryta.
  • Healer henchmen now prioritize healing party allies whose death would result in mission failure.
  • Fixed a problem with the "Wrenches in the Gears" quest in Sorrow's Furnace where the Spirit Keepers could be killed prior to the player arriving.
  • Fixed problems with the "Wisdom of the Druids" and "Trouble in the Woods" quests.
  • Fixed pathing problems in Grenth's Footprint, D'Alessio Arena, and the Warrior's Isle guild hall.
  • Fixed display glitch in Score window that appeared when first opening the window.
  • Fixed orphaned scrollbar buttons that would appear on the login screen while changing languages.
  • Updated skill descriptions to more accurately describe their effects.
  • Expanded in-game music.
  • Fixed miscellaneous rare crash bugs.