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Hex Spell. For 8...18...20 seconds, target foe and all adjacent foes cannot gain adrenaline.

Hex Spell. For 8...18...20 seconds, target foe and all adjacent foes cannot gain adrenaline.

Concise description
Hex Spell. Also hexes foe adjacent to target. (8...18...20 seconds). These foes cannot gain adrenaline.


Progression
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Acquisition[edit]

Skill trainers

Hero skill trainers

Signet of Capture

Related skills[edit]

Notes[edit]

Historic content.png

This page contains information about an element of Guild Wars that has changed since the original writing, and may need to be updated to reflect the current state of the game.

February 05, 2019 update; please verify changes to AI behavior.

Trivia[edit]