The Darkness (boss)

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Disambig icon.png This article is about the boss versions of The Darkness in Guild Wars Prophecies. For the non-boss versions in Guild Wars Nightfall, see The Darkness.
The Darkness
The Darkness (boss).jpg
Affiliation Torment creatures
Type Demon (boss)
Profession Mesmer Mesmer
Level(s) 30 (32)
Campaign Prophecies
The Darkness is a type of demon that is part of the final challenge in the Tomb of the Primeval Kings, an elite explorable area that can only be reached after ascending in the Prophecies campaign. Three of these bosses defend a platform in the fourth room of Tombs, each of which has a chance to drop as many as three items, including unique items, randomly selected from a list of 15 unique items.

Locations[edit]

Skills[edit]

16 Domination Magic, 15 Illusion Magic

Armor ratings[edit]

Armor ratings
Blunt damage 128 Piercing damage 128 Slashing damage 128
Cold damage 88 Earth damage 88 Fire damage 88 Lightning damage 88

Items dropped[edit]

Notes[edit]

  • Strategy: After killing the two Chaos Wurms, head to the left side and kill the popups (there is no need to go to the right side (unless farming for ecto)). From the left side stairway, target the nearest Terrorweb Dryder and pull with a bow. That will pull the Darknesses as well, but if you back up enough the Darknesses will return, and the Dryders will still follow you. Do not retreat too far or the Dryders will break aggro and return.
    • This pull usually only works once, once the Dryders return they cannot be pulled away again. Kill the Dryders and then the Darknesses will be alone. This is a good strategy for players that solo farm the Tomb of the Primeval Kings.

Trivia[edit]