ArenaNet:Skill feedback/Ranger/resolved Wilderness Survival
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Barbed Arrows
Readem's Issue
- Issue: Possibly problematic/overpowered. Cheaper than apply, and nearly better in every way. Setback is overcome by NS. In other than TA, why would anyone run AP?
- Suggestion: Needs some drawback.
Skye Marin's Issue 05:22, 20 February 2008 (UTC)
- Issue: Easily interrupt condition is obstructing viability.
- Suggestion: Remove easily interrupted condition.
We've always kept the access to bleed a little weaker then the access to Poison on the ranger, it's just a class thing and while it's not equal number for number with Poison the idea is the ranger is not the best at applying bleed. Izzy @-'---- 02:22, 28 February 2008 (UTC)
- But nobody is using this skill as it is. It's weak compared to just about every other prep. 147.226.219.135 07:25, 17 April 2008 (UTC)
Armond's Issue 22:17, 22 February 2008 (UTC)
- Issue: Far inferior to Apply Poison.
- Suggestion: Remove easily interruptible clause, increase energy cost to 15, add "and your arrows do +2...5...6 damage per hit."
RazzlDazzle's Issue 23:50, 25 February 2008 (UTC)
- Issue: Easily interruption clause. 18 second duration and much worse than apply.
- Suggestion Not easily interruptable. 24 second prep. duration. Increase Bleeding duration to 15 second at 10 Wilds. Makes it more viable as a prep.
moush's Issue 13:33, 27 March 2008 (UTC)
- Issue: Weak.
- Suggestion: Move to marksmanship so it has a degen prep also. Keep rest as is.
Frozen Soil
Shard's Issue -- 06:09, 26 November 2008 (UTC)
- Issue
- Though it's obvious that its intent was to prevent resurrection, some skills (Restoration, Unyielding Aura, Lively Was Naomei) are able to ignore this skill completely.
- Suggestion
- Fix it.
Scavenger's Focus
Issue -- 04:19, 29 February 2008 (UTC)
- Issue
- Does less added damage than Read the Wind or Expert Focus. Worse than elite Glass Arrows. DPS-wise also worse than Apply Poison.
- Conditional (does nothing if target has no conditions).
- Suggestion
- Add "You cannot be interrupted while attacking (promotes Precision shot and gives resistance to Ineptitude, Clumsiness, and the like)".
- Additional +3 ..7...9 damage while wielding a bow. (since for some odd reason this is all weapons and is in wilderness survival)
A. von Rin's Alternative Suggestion
- Issue
- Same as above. Discussion
- Suggestion
- "Elite Preparation. For 24 seconds, your attacks deal +4...12...14 damage and your arrows cannot be blocked from foes suffering from a Condition."
Lilondra's Issue -- 04:19, 29 February 2008 (UTC)
- Issue
- Same as above.
- Suggestion
- Make it a stance and increase the +damage to 10...15...20.(the conditional effect can stay)
- If necesarry move it to expertise attribute and make it fail with expertise <5
Sneaky Suggestion 19 June 2008
- Issue
- Does less damage then conjure
- Suggestion
- 10 1 12 Elite Preperation. For 24 Seconds you deal +5..13..17 damage per conditon on target foe when using Bow Skills.
Sneaky Take a Bow 00:22, 20 June 2008 (UTC)
Phill's issue
Worse than Poison Arrow.
- Suggestion
I Note two of the earlier spoken players- 1st:
:10 1 12 Elite Preparation. For 24 Seconds you deal +5..10..15 damage per condition on target foe when using Skills.
2nd:
- "Elite Preparation. For 24 seconds, your attacks deal +4...12...15 damage and your attacks cannot be blocked from foes suffering from a Condition."