ArenaNet talk:Skill feedback/Elementalist/Shock Arrow

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Macros's Discussion

I wouldn't mind your suggestion, but I don't think it is needed. I've had no trouble getting energy from this skill. --TimeToGetIntense 22:13, 12 March 2008 (UTC)

This needs it's recharge reduced... File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 12:40, 23 March 2008 (UTC)
No it doesn't. Compared to the similar spells the recharge is fine. 145.94.74.23 10:31, 31 March 2008 (UTC)
Similar spells (Except Glowing gaze) also suck horribly. File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 16:32, 31 March 2008 (UTC)
No they don't. All the others have a conditional within the caster's control. Plus Shock Arrow is a projectile.
Any of these suggestions (6 sec recharge or 3/4 cast, for example) would be fine, imo. 86.26.88.229 18:15, 30 January 2009 (UTC)
Agreed. Just don't implement ALL of them at once.
The suggestion to make it trigger on Cracked Armor would be swanky, and put it much more in line with the other "Glowing" spells. OTOH, Weakness is more commonly spread (and affects everyone in some minor way), Burning hurts universally, and Water Magic hexes are flying around if you're spec'd enough to be using Glowing Ice. CA has issues since putting it on a 60 AR softball means it's doing nothing but decorating their effects bar the vast majority of the time, reducing motivation to include it. Maybe "if the target is attacking or has Cracked Armor" ? And if that's too generous, "if the target is knocked down or has Cracked Armor", which still keeps an Air-y flair? I don't think the arbitrary rule of "those that can cause, cannot exploit, Cracked Armor" is really adding anything to the game anyway. -- AudreyChandler 04:36, 21 April 2009 (UTC)
And oh, can we rename it Glowing Arrow, if you're allowed to change skill names after the fact? Consistency! :P -- AudreyChandler 04:38, 21 April 2009 (UTC)
Sure you can't make people attack, but you also don't have to use this skill with another skill to get the energy back. Most non-clothies attack quite often, and you can use it then. I've found this skill to be more reliable than glowstone. StatMan 14:23, 7 July 2009 (UTC)
That's because Glowstone sucks. <>Sparky, the Tainted 14:31, 7 July 2009 (UTC)