ArenaNet talk:Skill feedback/Necromancer/Ravenous Gaze

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

WeHeartKatamari's issue

It like that you tried to explain how the functionality change would also suit to the skill in flavor. :)

Suggestion 1

Appears still a bit weak to me compared to Shadow Strike/Lifebane Strike. —ZerphatalkThe Improver 16:40, 19 July 2008 (UTC)

That would be a nice suggestion if you reduce the recharge to 5 or 6 seconds. Sort of like Unsuspecting Strike for necros.

Suggestion 2

That would change it into an interesting gimmick skill. (an elite version of old Foul Feast) Yet a lifesteal up to ~175hp with 5Energy, 1Activation time, 8 Recharge time is likely OP. But the functionality idea in general is nice. —ZerphatalkThe Improver 16:40, 19 July 2008 (UTC)

Suggestion 3

Also a nice proposal, rather adapted to Spoil Victor. The requirement of having less health than the foe is definitely better than requiring less than 50% hp in order to work. —ZerphatalkThe Improver 16:40, 19 July 2008 (UTC)

I like the 3rd one.

Dark Morphon's Issue

Agreed, this is almost as bad as Double Dragon.


God, 10e,4recharge,3/4 cast. Steal (20hp) from target foe, for each condition that foe is suffering you steal an additional 20hp and this skill takes an additional 2 seconds to recharge. (Stop the spamness in GvG).

Useful.