ArenaNet talk:Skill feedback/Warrior/"Victory is Mine!"
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Aggreed fully. Dark Morphon(contribs) 11:18, 26 March 2008 (UTC)
Technical note:The breakpoint is at 8, not 9. Backsword 11:42, 26 March 2008 (UTC)
- Yea, sure, why not? File:Nuclear7 sig image2.jpg nuke7 File:Nuclear7 sig image2.jpg 17:08, 26 March 2008 (UTC)
- (At Backsword) If you put the break point at 8 you would get 3 adren per conditionat rank 16. That would be slightly overpowered in my opinion. Done25 19:44, 26 March 2008 (UTC)
- someone running 16 tactics deserves that extra adren! 76.26.189.65 17:50, 27 March 2008 (UTC)
- /agree A. von Rin 03:07, 29 March 2008 (UTC)
- someone running 16 tactics deserves that extra adren! 76.26.189.65 17:50, 27 March 2008 (UTC)
- (At Backsword) If you put the break point at 8 you would get 3 adren per conditionat rank 16. That would be slightly overpowered in my opinion. Done25 19:44, 26 March 2008 (UTC)
Comparison
For self healing, lets compare to [Heal as One]. For 5 energy, and a one second cast, you gain 121 HP at rank 12. but you get this every 9 seconds most likely (1 second cast, 8 second recharge). Over the course of 45 seconds, heal as one can give you 605 hp, give you or your pet is below 75% hp, which seems like the that would be the time to use this skill (who wants healing at 100% hp?). Give that this skill has 4 conditions (bleeding, DW, poison, crippled) which to apply all these might take 4 slots, and would restrict your choice of weapon to sword (for bleeding), and your secondary to something that applies poison (probably ranger, but assassin would be better for cripple), you get 224 HP every 15 seconds at rank 12. which is 672 HP, with harder conditions. ViM gives energy, but that isn't as useful to a warrior as HP. StatMan 16:25, 13 February 2009 (UTC)