ArenaNet talk:Skill feedback/Warrior/Frenzy
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Frenzy owns :< Rush is leet. ---Chaos- 13:58, 3 March 2009 (UTC)
- I already know the current metagame. I'm asking for the metagame to get turned upside down.
Frenzy (PvE) You attack 25% faster, and have 3...6...8% bonus armour penetration. You have -40..30...25 armour. Atrib = strength
This way with enough investment you have bonus damage and are rewarded with more armor
Frenzy (PvP) You attack 33% faster and deal +5...25...30% damage You take +40...35...32% damage. Attrib = strength
This way the extra damage can be reduced to as little as 30% with headpiece and is still decent to secondary warriors.
I know they're pretty bad, but i wrote them in like 2 minutes. That, or you could make a new stance altogether with a name like "Fury" or something. Teh Eviscerator 10:23, 21 April 2009 (UTC)
- The PvE version is great, I'd use that. The PvP version is completely broken. Everything that makes you do extra percent of damage is inevitably going to be broken. Imagine someone using that Frenzy on your character with a scythe spamming Crippling Sweep and Wounding Strike. You're the RC protector on your team. Go figure.72.43.62.68 03:12, 4 June 2009 (UTC)
I can't believe someone is suggesting buffing clumsiness and ineptitude. This person obviously hasn't pvp'd for long. Pluto 21:24, 29 July 2009 (UTC)