Armor of Salvation (item effect)
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Armor of Salvation
Skill. You receive immunity to 50% of critical hits, +10 armor, +1 Health regeneration, and damage dealt to you is reduced by 5 for the next 30 minutes.
- Concise description
Skill. You receive immunity to 50% of critical hits, +10 armor, +1 Health regeneration, and damage dealt to you is reduced by 5 for the next 30 minutes.
Notes[edit]
- The -5 damage reduction is applied before any skill effects take place, but after armor calculation (including armor boosts from skills). This makes Armors of Salvation useless to 55 Monks and similar builds with damage already reduced as low as possible.
- Armor of Salvation is included in the +25 armor cap.
- This effect, Essence of Celerity, and Grail of Might do not end on a party member when that member dies unlike most other effects gained from using a consumable.