Feedback:User/Raine Valen/Skill suggestions/Mesmer/Domination Magic

From Guild Wars Wiki
Jump to navigationJump to search

Overload Overload[edit]

Current:[edit]

5 Energy¼ Activation time5 Recharge time Hex Spell. (5 seconds.) Causes -1...3...3 Health degeneration. If target foe is using a skill, that foe and all adjacent foes take 15...63...75 damage.

Proposed:[edit]

5 Energy¼ Activation time3 Recharge time Hex Spell. (1 second.) Target foe's spells fail while that foe has full Energy. Initial effect: Target foe gains 5...11...12 Energy if that foe is casting a spell. End effect: That foe and adjacent foes take 24...69...80 damage if that foe has full Energy.


It's like the exact opposite of esurge. I expect this to be fun and interesting.


Power Flux Power Flux[edit]

Current:[edit]

10 Energy¼ Activation time10 Recharge time Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds).

Proposed:[edit]

5 Energy¼ Activation time3 Recharge time Elite Hex Spell. (1 second.) Target foe has -4 Energy Degeneration and that foe's spells fail while that foe has no Energy. Initial effect: Target foe loses 0...6...7 Energy if that foe is casting a spell. End effect: That foe and adjacent foes take 24...69...80 damage if that foe has no Energy.