Overload
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Overload
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Hex Spell. For 5 seconds, target foe suffers -1...3...3 Health degeneration. If target foe is using a skill, then Overload deals 15...63...75 damage to that foe and all adjacent foes.
- Concise description
Progression | |
---|---|
Conditional damage
|
0 15 1
1 19 1
2 23 1
3 27 1
4 31 2
5 35 2
6 39 2
7 43 2
8 47 2
9 51 2
10 55 2
11 59 2
12 63 3
13 67 3
14 71 3
15 75 3
16 79 3
17 83 3
18 87 3
19 91 4
20 95 4
21 99 4
|
Acquisition[edit]
Related skills[edit]
- Crippling Anguish (elite)
- Images of Remorse
- Migraine (elite)
- Phantom Pain
- Recurring Insecurity (elite)
- Shrinking Armor
Hero Usage[edit]
- Heroes will only use this skill against foes using a skill. They occasionally use it when the target's skill is too close to completion for the secondary effect to activate.
Notes[edit]
- Unlike Mistrust, this hex does not apply the direct damage the next time the target activates a skill. The direct damage is applied only if this hex is cast while the target is activating a skill.
- This is an excellent cover hex due to the short casting time, which makes it hard for foes to remove the hex before the cover hex has been applied.