Feedback:User/Tounaku/Communing Suggestions

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Anguish Anguish (PvP) 15 Energy3 Activation time35 Recharge time Binding Ritual. Create a level 1...7...8 Spirit. This Spirit deals 5...17...20 damage and deals double damage to hexed foes. This Spirit dies after 10...30...35 seconds.


Armor of Unfeeling Armor of Unfeeling (PvP) 10 Energy¼ Activation time10 Recharge time Enchantment Spell. Your nearest spirit loses 200...100...75 Health. For 1...4...5 seconds, target ally has 1...20...25 base damage reduction. No effect unless within earshot of a spirit.


Disenchantment Disenchantment (PvP) 15 Energy5 Activation time30 Recharge time Binding Ritual. Create a level 1...7...8 spirit. This spirit deals 5...17...20 damage and anyone struck by its attack loses one enchantment. Whenever this spirit removes an enchantment, it burns for 3 seconds. This spirit dies after 10...38...45 seconds.


Displacement Displacement (PvP) 10 Energy3 Activation time35 Recharge time Binding Ritual. Create a level 1...8...10 spirit. All non-spirit allies within its range have a 50% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit burns for 4 seconds. If this effect triggers while this spirit is already burning, it takes 14 damage and the Burning duration is renewed. This spirit dies after 10...38...45 seconds.


Dulled Weapon Dulled Weapon 10 Energy1 Activation time15 Recharge time Hex Spell. For 3...9...10 seconds, target foe and all adjacent foes cannot achieve a critical hit and deal 1...12...15 less damage.


Guided Weapon Guided Weapon 10 Energy1 Activation time10 Recharge time Weapon Spell. For 3...9...10 seconds, target ally's attacks cannot be blocked and his attack skills remove blindness.


Shelter Shelter (PvP) 15 Energy5 Activation time45 Recharge time Binding Ritual. Create a level 1...7...8 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it burns for 4 seconds. If this effect triggers while this spirit is already burning, it takes 14 damage and the Burning duration is renewed. This spirit lasts 30...54...60 seconds.


Signet of Ghostly Might Signet of Ghostly Might (PvP) 0 Energy1 Activation time25 Recharge time Elite Signet. Elite Signet. For 5...17...20 seconds, all spirits you control within earshot deal 5...13...15 additional damage and burn for 2 seconds each time that they attack.


Union Union (PvP) 15 Energy3 Activation time35 Recharge time Binding Ritual. Create a level 1...6...7 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit burns for 1 second. This spirit dies after 10...38...45 seconds.