Feedback talk:User/Dark Morphon/Defile Enchantments & Desecrate Enchantments

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Sounds like fun. We didn't need a duplicate of a crappy skill anyway. Rypofalem 16:19, 3 October 2009 (UTC)

I'm kinda fond of these functions, however, I'm not sure about their power. This may be too much. Dark Morphon 10:04, 4 October 2009 (UTC)
Eh. The 50 damage and possible Enchantment removal isn't so bad, but could still be pretty useful. You could change it to life stealing and put it in Blood magic with Mark of Subversion too, since Curses has more than enough Enchantment removal. The first one still feels...more Mesmer-y than Necro-y, though. Even taking in to consideration that it's hurting the Enchantment target more than the caster (assuming they're different), longer cast time seems to be a mesmer function. To me, at least. User Bathory Spirit to Flesh.jpg Bathory talk 18:27, 4 October 2009 (UTC)
Your Blood Magic idea is interesting, I will consider it. Concerning the division line between Mesmers and Necromancers, as it stands it's very vague. I'm kind of fond with the way I make a difference between them this way but I agree that longer cast time has usually been a Mesmer thing. Maybe it's a good idea to redefine things a bit? I don't know. Dark Morphon 10:04, 5 October 2009 (UTC)
It might be. I was just pointing that out. I certainly wouldn't mind it. xP User Bathory Spirit to Flesh.jpg Bathory talk 15:13, 5 October 2009 (UTC)
Nooo!!! This will make killing Rotscale impossible!!1!1 :( :( -- Hong 10:32, 27 October 2009 (UTC)
2 things. Firstly, this is a PvP change, as are all my changes. Secondly, who gives a damn? Dark Morphon 10:57, 27 October 2009 (UTC)