Blood Magic
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Blood Magic is a necromancer secondary attribute.
“No inherent effect. Many Necromancer skills, especially spells that damage and steal health from your foes, become more effective with higher Blood Magic.
— in-game description
Notes[edit]
- Blood Magic has many skills related to bleeding, life stealing and health regeneration, but is mostly used for its supportive skills such as Blood Bond, Blood is Power, Order of Pain and Well of Blood.
Blood Magic skills[edit]
Icon | Name | Description | Campaign | |||||
---|---|---|---|---|---|---|---|---|
Awaken the Blood | Enchantment Spell. (20...39...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal. | 10 | 1 | 45 | Prophecies | |||
Barbed Signet | Signet. Target and adjacent foes suffer from Bleeding (3...13...15 seconds). | 8% | 1 | 10 | Core | |||
Blood Bond | Hex Spell. Also hexes foes adjacent to your target (3...10...12 seconds). Allies hitting these foes gain 5...17...20 health. If any of these foes dies while hexed, adjacent allies are healed for 20...84...100. | 5 | 1 | 8 | Factions | |||
Blood Drinker | Spell. Steals 20...56...65 Health. You begin Bleeding (10 seconds) if your Health is above 50%. | 5 | 2 | 8 | Factions | |||
Blood Renewal | Enchantment Spell. (7 seconds.) You have +3...5...6 Health regeneration. End effect: heals you for 40...160...190. | 15% | 1 | 1 | 7 | Prophecies | ||
Blood Ritual | Enchantment Spell. (8...13...14 seconds.) +3 Energy regeneration. Cannot self-target. | 17% | 5 | 2 | 2 | Prophecies | ||
Blood is Power | Elite Enchantment Spell. (10 seconds.) +3...5...6 Energy regeneration. Cannot self-target. | 33% | 1 | ¼ | Core | |||
Blood of the Aggressor | Spell. Steal 5...37...45 Health. Inflicts Weakness (3...10...12 seconds) if target foe was attacking. | 5 | 1 | 5 | Nightfall | |||
Cultist's Fervor | Elite Enchantment Spell. (5 seconds plus 3 seconds more for every rank of Soul Reaping.) Your Necromancer spells cost 1...5...6 less Energy. You suffer from Bleeding (10 seconds) each time you cast a Necromancer spell. | 5 | 1 | 25 | Factions | |||
Dark Bond | Enchantment Spell. (30...54...60 seconds.) Transfers 75% of incoming damage from you to your nearest servant. | 5 | 2 | 20 | Core | |||
Dark Fury | Enchantment Spell. Enchants party members (5 seconds). These party members gain one strike of adrenaline each time they hit with an attack. 50% failure chance unless Blood Magic 5 or more. | 17% | 10 | ¾ | 5 | Prophecies | ||
Dark Pact | Spell. Deals 10...40...48 damage. | 10% | 1 | 1 | 2 | Core | ||
Demonic Flesh | Enchantment Spell. (30...54...60 seconds.) When using a skill on a foe, deal 5...17...20 shadow damage to all other foes adjacent to you. | 5 | 1 | 30 | Core | |||
Jaundiced Gaze | Enchantment Spell. Removes an enchantment from target foe. Removal effect: your next enchantment casts 0...1...1 second[s] faster and costs 1...8...10 less Energy. (1...12...15 second[s]) | 10 | 1 | 15 | Factions | |||
Life Siphon | Hex Spell. (12...22...24 seconds.) Target foe has -1...3...3 Health degeneration. You have +1...3...3 Health regeneration. | 10 | 1 | 5 | Core | |||
Life Transfer | Elite Hex Spell. Also hexes foes adjacent to target (6...11...12 second). Causes -3...7...8 Health degeneration. You have +3...7...8 Health regeneration. | 5 | 1 | 20 | Prophecies | |||
Lifebane Strike | Spell. Deals 12...41...48 damage. Steals 12...41...48 Health if target foe's Health is above 50%. | 10 | 2 | 15 | Factions | |||
Mark of Fury | Hex Spell. (5 seconds.) Allies hitting target foe gain 0...2...2 strike[s] of adrenaline. End effect: inflicts Cracked Armor (1...12...15 second[s].) | 5 | ¾ | 10 | Nightfall | |||
Mark of Subversion | Hex Spell. (6 seconds.) Target foe's next spell fails and you steal 10...76...92 Health. No effect unless this foe's spell targeted one of its allies. | 10 | 2 | 30 | Prophecies | |||
Offering of Blood | Elite Spell. You gain 8...18...20 Energy. | 20% | 1 | ¼ | 15 | Prophecies | ||
Oppressive Gaze | Spell. Deals 10...26...30 damage to target and adjacent foes. Inflicts Poison and Weakness (3...10...12 second) on foes suffering from a condition. | 10 | 1 | 10 | Factions | |||
Order of Pain | Enchantment Spell. Enchants all party members (5 seconds). 3...13...16 more damage whenever these party members hit with physical damage. | 17% | 10 | 2 | Core | |||
Order of the Vampire | Elite Enchantment Spell. Enchants all party members (5 seconds.) These party members steal 3...13...16 Health with each physical damage attack. Party members under another Necromancer enchantment are not affected. | 17% | 5 | 2 | 5 | Prophecies | ||
Ravenous Gaze | Elite Spell. Deals 15...27...30 damage and steals 15...27...30 Health from target and nearby foes. | 8% | 1 | 1 | 10 | Nightfall | ||
Shadow Strike | Spell. Deals 12...41...48 damage. Steal up to 12...41...48 Health if this foe was above 50% Health. | 10 | 2 | 15 | Prophecies | |||
Signet of Agony | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 8 | Core | |||
Signet of Agony (PvP) | Signet. Deals 10...58...70 damage to foes near you. You begin Bleeding (25 seconds). | 10% | ¾ | 20 | Core | |||
Signet of Suffering | Elite Signet. You Bleed for 6 seconds. Applies Bleeding (2...13...16 seconds) to the target of your next Necromancer skill. | 4 | Nightfall | |||||
Soul Leech | Elite Hex Spell. (10 seconds.) Steal 16...67...80 Health whenever target foe casts a spell. | 10 | 2 | 15 | Prophecies | |||
Spoil Victor | Elite Hex Spell. (3...13...15 seconds.) Causes 25...85...100 Health loss whenever target foe attacks or casts spells on a creature with less Health. | 10 | 1 | 10 | Factions | |||
Spoil Victor (PvP) | Elite Hex Spell. (3...13...15 seconds.) Causes 15...63...75 Health loss whenever target foe attacks or casts spells on a creature with less Health. | 10 | 1 | 10 | Factions | |||
Strip Enchantment | Spell. Removes 0...2...2 enchantment[s] from target foe. Removal effect: you steal 5...53...65 Health. | 10 | 1 | 20 | Core | |||
Touch of Agony | Touch Skill. Deals 20...50...58 damage. | 10% | 1 | ¾ | 3 | Prophecies | ||
Unholy Feast | Spell. Steals 10...54...65 Health from 1...3...4 foe[s] in the area around you. | 15 | ¾ | 8 | Core | |||
Unholy Feast (PvP) | Spell. Steals 10...54...65 Health from 1...3...4 foe[s] in the area around you. | 15 | ¾ | 20 | Core | |||
Vampiric Bite | Touch Skill. Steals 29...65...74 Health. | 15 | ¾ | 2 | Factions | |||
Vampiric Gaze | Spell. Steals 18...52...60 Health. | 10 | 1 | 8 | Core | |||
Vampiric Spirit | Elite Enchantment Spell. Steal 5...41...50 Health from target foe. You have +5...9...10 Health regeneration (10 seconds). | 5 | 2 | 8 | Factions | |||
Vampiric Swarm | Spell. Steals 15...51...60 Health. Hits 2 additional foes in the area. | 15 | 2 | 8 | Factions | |||
Vampiric Touch | Touch Skill. Steals 29...65...74 Health. | 15 | ¾ | 2 | Prophecies | |||
Wallow's Bite | Touch Skill. Deals 20...50...58 damage. | 10% | 1 | ¾ | 3 | Factions | ||
Well of Blood | Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration. Exploits a fresh corpse. | 10 | 1 | 2 | Core | |||
Well of Power | Elite Well Spell. (8...18...20 seconds.) Allies in this well have +1...5...6 Health regeneration and +2 Energy regeneration. Exploits a fresh corpse. | 5 | 1 | 15 | Prophecies |