Feedback talk:User/Goril/Wanderlust
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you're going to have to add health loss lol. they are extremely powerful.
- Spirit of Wanderlust: Summon a level 7...16...18 Spirit of Wanderlust. This spirit deals 10...18...20 damage and knockdown stationary foe.
- Spirit of Fear:Summon a level 6...11...12 Spirit of Fear. This spirit deals 5...15...17 damage and anyone struck by this Spirit moves 33% slower(1...4...5 seconds) and is inflicted with weakness for 5...9...10 seconds.
- Spirit of Daze: Summon a level 3...7...8 Spirit of Daze. This spirit deals 3...13...15 damage. This spirit inflicts daze for 2...3...3 seconds if target was casting a spell.
- Spirit of Rage: Summon a level 4...9...10 Spirit of Rage. This spirit deals 3...9...10 damage, double damage to attacking foes.
- Spirit of Plague: Summon a level 6...11...12 Spirit of Plague. This spirit deals 2...10...12 damage and spread all Condition from target foe to adjacent(or nearby) foes.
No spirit of Shackles. Change Exhaustion to Daze since Exhaustion can't be "inflicted" upon a person. DarkMugen 14:22, 13 September 2009 (UTC)
I said about health loss,but i don't know how huch health these spirits should lose,because of Armor of Unfeeling and Summon Spirits. Goril 15:05, 13 September 2009 (UTC)
- Complete shut down of almost any enemy is pretty great as it is, don't change Wanderlust. Manifold 23:26, 13 September 2009 (UTC)
- What was that, DarkMugen? Also, I don't really agree with Manifold in that this is "pretty great as it is" in PvE, I also don't think shoveling tons of extra spirits in to the skill is the right fix. It's PvE, I'd probably think a good place to start buffing is to reduce or remove the spirit's health loss. Bathory talk 00:11, 24 September 2009 (UTC)