Feedback talk:User/Mistmaster/FA is Unbalance

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Solution to FA imbalance: remove it. Shayne Hawke 16:54, 27 September 2009 (UTC)

But then what would we farm on double faction CM weekends? FA might be unbalanced, but at least it's less buggy. Vili 点 User talk:Vili 17:03, 27 September 2009 (UTC)
i think they should just make it so you switch sides.- User Zesbeer sig.png Zesbeer 08:47, 28 September 2009 (UTC)
I don't know what could be done to solve that, I don't think any of the ideas listed so far would work, but something does need to be done. Its true, as long as the Kurzick have 2 monks, the seige turtles will never penetrate the outer gates. --MushaUser Musha Sigc.pngTalk 02:09, 7 October 2009 (UTC)
Its funny. you say FA is imbalanced in favor of the Kurzicks, yet when I play (as a Luxon,) my team usually wins. Thrain | talk | Contribs 14:22, 9 November 2009 (UTC)
I don't think that the problem is that the turltes can't do a thing but more that ppl tend to forget basic stuff like enchantment removal etc. How often do i see 3 minion masters instead of at least one curses necro or a mesmer that can at least remove some enchantments or disable one monk, really, it helps. Lou Wolfskin 10:56, 29 June 2010 (UTC)
Most problems with FA would not exist if you would be able to form teams. Koda User Koda Kumi UT.jpeg Kumi 11:13, 29 June 2010 (UTC)
Ah, because we can't form teams things that should come natural for some classes or even "taking back the mines" are not executed, that's good to know. Lou Wolfskin 12:00, 29 June 2010 (UTC)