Feedback talk:User/Mora/Mesmer Skills

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Illusion Magic[edit]

Conjure Phantasm does not need a buff. Also, your second suggestion for Illusion of Weakness is nearly useless, as the trigger (removing IoW) is handled first, and then the spell goes off. There is a good example of this in the Glyph of Immolation - Steam combo; the burning from the glyph triggers before Steam decides whether to apply blind or not. Koda User Koda Kumi UT.jpeg Kumi 09:35, 21 August 2010 (UTC)

IoW wouldn't have to end first. Try out Lyric of Purification or Song of Purification with weakness. --Wafflepanda 17:28, 21 August 2010 (UTC)
You are right! I guess this is not hardcoded after all then. Koda User Koda Kumi UT.jpeg Kumi 21:23, 21 August 2010 (UTC)

I see we think the same thing about Recurring Insecurity.
Illusion of Haste and weakness are just super nasty.
Does Sum of All Fears count itself as a hex? Previously Unsigned 04:20, 26 September 2010 (UTC)

Ya, Sum of All Fears would count itself. --Mora 05:21, 22 November 2010 (UTC)

Power Flux[edit]

I don't think this skill needs such a big buff, it's okay as it is it's just underestimated. I play quite often with it and it's actually a nice, reliable skill, you can use it often due to it's rather short recast and cut the energyregeneration of a caster in half, cover it up with Ether Phantom and you got a nice little pressure combo... well...that would be my two cent but i'm a noob anyway. Lou Wolfskin 22:14, 23 August 2010 (UTC)

After thinking about this suggestion for a while...it's not even a buff, actually you would make this skill weaker. Lou Wolfskin 20:28, 24 August 2010 (UTC)

The fact that this has a Wastrel's clause is what kills it. That is not elite worthy. But losing 33energy over 5 seconds is ridiculous. Some other way it could be balanced. Previously Unsigned 00:45, 25 September 2010 (UTC)

It's supposed to only do 10 Energy, tops.. unless I failed the math. --Mora 05:21, 22 November 2010 (UTC)
Re reading what I said, I don't know how that happened. I think maybe the original page had a mistake and I responded to that glitched one. BTW, what about some of these skills that I'm not a fan of. I guess I'm not a fan of any "lose all energy skill."... and Psychic Distraction Previously Unsigned 05:52, 22 November 2010 (UTC)

Your new suggestion for Power Flux would need to go to inspiration magic, the behavior is pretty much like Ether Lord and such a strong energy skill in domination would make inspiration magic pretty much useless. Before Guilt and Shame are taken into the argument, they have a respective recharge for what they do and are not able to hold your whole e-management up. Lou Wolfskin 07:46, 3 December 2010 (UTC)

Soothing Images[edit]

Total adrenaline denial is not cool... - J.P.User J.P. sigicon.pngTalk 08:08, 3 December 2010 (UTC)

You do know that the current one does more than she suggested at 0 attribute. Previously Unsigned 10:25, 3 December 2010 (UTC)
Plus, this suggestion wouldn't completely cancel out stuff like Focused Anger or "For Great Justice!" --Mora 10:32, 3 December 2010 (UTC)
@Unsigned: Which is retarded :P - J.P.User J.P. sigicon.pngTalk 12:40, 3 December 2010 (UTC)

Mantra of Recovery vs Well of Power[edit]

Just an idea to think about as they both are extremely similar but your MoR would smoke WoP IMO. Previously Unsigned 15:54, 9 December 2010 (UTC)

One more thing[edit]

Arcane Thievery: supposed to be one use every 37s? Just that the recharge happens after the copy time, you probably know, but since the disable and recharge are so close, not sure if you were planning it to have 3s downtime or not.

Spirit Shackles - "and loses 1 Energy while moving." ...when? While moving? Just need to define the rate at which it occurs, like Weaken Knees does in seconds. Previously Unsigned 04:14, 5 May 2011 (UTC)