Energy Drain
5 2 8 Elite Hex Spell. Steal 0...2...3 Energy from target and adjacent foes. For 3...13...15 seconds, target and adjacent foes have -1 Energy degeneration and you have +1 Energy regeneration.
Energy Tap
5 3 8 Hex Spell. Steal 0...2...3 Energy from target foe. For 3...13...15 seconds, target foe has -1 Energy degeneration and you have +1 Energy regeneration.
Ethereal Burden
10 2 8 Hex Spell. For 3...13...15 seconds, target foe's maximum Energy is reduced by 20%.
Ether Lord
5 2 15 Enchantment Spell. Target foe loses 1...4...5 Energy. For each point of Energy lost in this way, you have +1 Energy regeneration for 10 seconds.
Ether Phantom
10 1 15 Hex Spell. Target foe loses 1...4...5 Energy. For each point of Energy lost in this way, target foe suffers -1 Health degeneration for 10 seconds.
Hex Eater Vortex
10 1 10 Elite Enchantment Spell. Target and adjacent allies lose 1 hex and you gain 1...3...4 Energy for each hex removed. For 3...10...12 seconds, the next hex against each ally fails and that ally steals 1 Energy from nearby foes.
Lyssa's Balance
5 2 15 Spell. For 5...21...25 seconds, whenever you attack or use a skill against a foe with more Energy than you, you gain 1 Energy.
Power Leech
5 ¼ 12 Elite Hex Spell. If target foe is casting a spell or chant, that skill is interrupted, steal 1...8...10 Energy and target foe is hexed with Power Leech. For 10 seconds, whenever target foe casts a spell, steal 1...5...6 Energy.
Spirit Shackles
5 2 10 Hex Spell. For 2...8...10 second, target foe moves 50% slower and loses 1 Energy each second while moving.
Symbols of Inspiration
5 2 25 Elite Spell. For 3...10...12 seconds, allies near target ally's initial location gain 1 Energy each second.
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