Feedback talk:User/Mora/Monk Skills

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Looking at all of your suggestions (in my humble opinion), I can really see a lot of them sparking new and interesting shifts in Guild Wars game-play. I like many of them quite a bit although many still could use some tweaking or are rather unnecessary. But coming to this page and seeing you call for changing Mark of Protection to fill the void left by the old Life Sheath just makes me want to brofist you through the internet.

On another note, your suggestion for Healing Burst would make it so that the spell's target would be healed for the least amount of health while allies in his/her area are healed for the most. I'm not sure if you intended that, but if you wanted a Shockwave-style version of the skill--which I think could be interesting--I think it'd look more like this:

5 Energy¾ Activation time4 Recharge time Elite Spell. Target ally and all adjacent allies are healed for 10...82...100 Health. All allies near your target are healed for 10...50...60 Health. All allies in the area of your target are healed for 10...26...30 Health.

  • On a side note, 90 health every 5 seconds at 15 Healing Prayers is a little underpowered for a Healing elite in this meta so I tweaked it a bit for your consideration.


Tounaku 07:45, 8 November 2010 (UTC)

You do know there's a healing loop with mending right? It even starts on cast because the DF healing applies right after cast. It will cause a server crash. 99.238.104.105 07:22, 22 February 2011 (UTC)